Full notes
Full Zet Zillions update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone,
What changed
- Gameplay
- Fixes
- UI and audio
- Events
- Performance
Zet Zillions changes
First of all we want to thank each and every one of you for joining us on day one of Zet Zillions release.
We're working very very hard to address the bugs you folks have helped us to discover and we hope to push our next update in the coming 24-48 hours. Keep an eye on the forums for more information over the weekend.
We've addressed as much as possible in this patch without disrupting all of our other systems, though we hope you'll continue to provide feedback to us here on Steam, on our discord or by whatever means you want to reach out.
Onto the notes:
Change how system loads battle music to queue correct files
Fix Pineapple God Issue when inspecting a card
Show tooltips from traits, cards and promotions correctly
Fixed Issue with possible Promotions not opening Promotion Reward UI Correctly
Fixed several events and related UI issues and softlocks
Fixed Act 2 Companion Event on Chapters 3 and 4
Remove Trait Trade event from Chapters 1 and 2
Add Gilgamon and Evil Sentinel to Zillionspedia
Add Correct Enemies to Evil Eye Quest Battles
Heal Station added to Chapter 4 - Act 1
Fixed Zombie Planet Mission Crash
Added Colonize Geckoball Mission
Better Zillionspedia Organization
Fix Heal UI Selection Highlight
Update Localizaton Files
Update Credits
Additional minor fixes and adjustments
Corrected art versioning in various areas
That's all for now. We're going to be back really soon with more updates and corrections.
Thank you again for your patience and support, it really means the world to us.
Ota Imon/Raw Fury
Source
Changelog.gg summarizes and formats this update. How we read updates.
