Full notes
Full Zet Zillions update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hellooooooooo everyone in the entire universe!
What changed
- Compatibility
- Events
- Gameplay
- Fixes
- UI and audio
- Server
Zet Zillions changes
As many of you know, we have been running a test of our take on a "daily challenge" mode over on the PTR branch. The test has concluded and while we're still in a beta position with the feature right now, we're ready to move that test onto the main client. Upon reading this you should see a new update to your installation so go ahead and get that baked in.
Here's the notes and please let us know how you feel about the feature as it stands. We're still making improvements and getting ready to add the reward system which will complete all features for the mode.
Added Challenge Mode [BETA VERSION]
Player can now select previous chapters to replay story
Fixed issue with Captain Trash
Added Nix Phase One to Zillionspedia
Added Coelho to Zillionspedia
Added Pedroka to Zillionspedia
Fixed issue music from credits
Added Main Menu new transitions
Enemies shield size and position review
Fixed some escape animation from enemies
Fixed Void Buzard animation
Added new music to credits after chapter 7
Fixed issue that causes some cards to lose its arts when player change act
Added reward ui to some map events options to show correctly player's reward
Fixed Frail effect description
Fixed duplicated tooltips
Review Accumulate Resources Missions
Fixed day to start thanatos protocol
Unload card buff
Raw Fury card buff
Trash Engineer card buff
Junk Turret card buff
Mr. Claw card buff
Added Reginaldo Battle
Fixed issue with descriptions from "per population" effects receiving bonus from invigorate and strength
Challenge mode balancing
Challenge mode level now checks if boss was defeated
Fixed issue with main menu animations
Size fix for chaos mode information on Result Run UI
Updated some font sizes for better readability
Fixed issue with Blindness causing enemies to not disappear after death
Frag-a-Bang does not require a target to be played
Show the correct number for max traits inside Zillionspedia
Fixed issue for trash settler's stagger
Review Pooton battle - balancing
Review Stagger missions - balancing
Fixed Dropship and Tortoise Bomber configuration from Gaia's altar - Recipe was fixed
Fixed Coelho stagger animation after damages
Thank you again to all of our friends and supporters in the ZZ community. We know it's a busy busy world out there with lots of other exciting releases, and it means so much to us that you folks have given your time and attention to our game. We hope we're living up to your expectations in adapting your feedback to make Zet Zillions the best it can be.
Ota Imon/Raw Fury
Source
Changelog.gg summarizes and formats this update. How we read updates.
