Full notes
Full ZEROAD update
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Repeated intro
Hello, roaders!
What changed
- Gameplay
- Balance
- UI and audio
Version 0.1.3 promises to be the smallest update in ZEROAD Demo's history, both in terms of the number of changes and its size. The game's hard drive size has been reduced from 221 MB to 145 MB, making the update -76 MB (minus seventy-six megabytes).
Be Careful
The character status bar has been removed from the top left corner of the screen. Now, a character's health is displayed next to their nickname. A health bar has been placed below the nickname. It will now be easier to monitor the health of yourself and your teammate.
The panel with pickup bonuses has been moved significantly lower, and the tooltip for hovering over a bonus has been moved above the panel. This has reduced clutter at the bottom of the screen, making it easier to spot enemies there.
Removed the resource (weapon parts) pickup notification. When picking up a large amount of resources, it would block a noticeable portion of the screen on the right side, making it difficult to spot enemies there.
Humanization
All AI-generated content has been removed from the game and replaced with items created by some humans themselves.
Minor UI fix
The tooltip that appeared when hovering over the buttons for increasing and decreasing a character's stat has been removed, as it made it difficult to see which parameters were affected by this stat. Now the tooltip with the components of a character's stat is visible only when you hover the cursor over the stat value itself.
Source
Changelog.gg summarizes and formats this update. How we read updates.
