Full notes
Full ZEPHON update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
## General * Added warning when changing your own difficulty that it disables many victory achievements.
## Balance * Reduced Market Defluctuation buy cost reduction from -50% to -25%. * Crippling and Hobbling now works against Large units.
## Bug Fixes * Fixed Spectators not having any tiles revealed. * Fixed weapon audio not stopping when units with continuous fire ranged weapons charge into the fog of war. * Fixed connection hole punching.
Source
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