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Steam News2 October 20259mo ago

Art Update from the team

Hey, Zaxonauts! Sebastian here, Studio AD at M80 Games bringing more beard than anyone asked for. 🧔🏻 This week we’ve been tinkering with the Achievements screen and icons for that UI.

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0 fixes0 additions1 change0 removals
  • UI and audio
changedHey, Zaxonauts! Sebastian here, Studio AD at M80 Games bringing more beard than anyone asked for. 🧔🏻 This week we’ve been tinkering with the Achievements screen and icons for that UI. We wanted these to stand apart from the Upgrades (which look like old-school NES cartridges in an SD card form-factor). Achievements felt like they should be more trophy-like, a nice visual reward you get to hold onto. So we settled on a design that feels like pulling a 3D relic out of a sci-fi crate, each one framed for consistency but with plenty of room for personality inside.

Zaxoid changes

changedHey, Zaxonauts! Sebastian here, Studio AD at M80 Games bringing more beard than anyone asked for. 🧔🏻 This week we’ve been tinkering with the Achievements screen and icons for that UI. We wanted these to stand apart from the Upgrades (which look like old-school NES cartridges in an SD card form-factor). Achievements felt like they should be more trophy-like, a nice visual reward you get to hold onto. So we settled on a design that feels like pulling a 3D relic out of a sci-fi crate, each one framed for consistency but with plenty of room for personality inside.

Hey, Zaxonauts! Sebastian here, Studio AD at M80 Games bringing more beard than anyone asked for. 🧔🏻 This week we’ve been tinkering with the Achievements screen and icons for that UI. We wanted these to stand apart from the Upgrades (which look like old-school NES cartridges in an SD card form-factor). Achievements felt like they should be more trophy-like, a nice visual reward you get to hold onto. So we settled on a design that feels like pulling a 3D relic out of a sci-fi crate, each one framed for consistency but with plenty of room for personality inside.

The Kill Streak series really sold us on this direction: a bare skull at 50, colder at 100, sickly green at 200… and by 500, it’s a flaming nightmare grinning back at you. That’s when the achievement system started to feel like it had its own personality, not just a checklist. We’ve got plenty more of these little relics for Achievements to cook up. What do you want to see?

--Sebastian

Source

Steam News / 2 October 2025

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