Full notes
Full Zavix Tower 2 update
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Repeated intro
Hello Everyone, Today's update mostly includes memory leak issues, some CPU issues, and resolution fixes. This should give users a much more stable experience across different hardware. We will continue to work on issues as they get reported. Sorry for any inconvenience that these bugs caused. Other changes:
What changed
- Performance
- Gameplay
- UI and audio
- Fixes
- Balance
Zavix Tower 2 changes
Added a new set fight that includes a tank mob and some healers.
Added a the Timeworn Priest. This is a more dedicated healer than we have had in the past. I would make sure he dies rather quickly...
Gold is a bit higher at the start, and a bit more consistent throughout the game.
Side swipe will no longer hit dead enemies.
Fixed some portrait positioning
Fixed an issue with the gear tab display that could show incorrect values.
What is coming soon?
Other than fixing issues, I am working on upgrading the event system, which will include more events with decisions that effect the duration of your runs. As well as adding more Events to the system. I hope to have at least part of it out this week, but it could get pushed to next week. What would you like to see? We would love to hear what you would like to see in the game! What skills, what types of mobs? Any event ideas? We are open to ideas! We wont be able to do them all, but the more ideas the better.
Source
Changelog.gg summarizes and formats this update. How we read updates.
