In this update1
Full notes
Full Z Ops: DeadZone update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Performance
- UI and audio
Z Ops: DeadZone changes
Tutorial
Added tutorial in the colony.
Gameplay
Reduced "Out of Breath" delay.
New games now start with 1000 Zeds.
The player now recovers their mask, but it will be invisible when aiming with the ZAR-1.
Changed subtitle placement and size.
Collisions with the watchtower have been fixed.
Loot
New loot on car chests.
Moved a spawn point that was inside a barrel.
Performance and Optimizations
Disabled Nanine & Lumen.
Reduced the texture size of all environmental objects to 1024.
Added a barrier inside a building.
Now, the game pauses when you open the pause HUD.
Endurance and Combat
You can now gain endurance from melee attacks.
Adjusted endurance consumption based on the melee attack skill.
🔥 Download the update and try out all these improvements now!
Source
Changelog.gg summarizes and formats this update. How we read updates.
