This update is primarily focused on performance optimization and reducing video memory usage. Changes and Improvements: The “Bunker X” location has been slightly reworked.
Full notes
Full Z.O.N.A: Origin update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions5 changes1 removal
Performance
Gameplay
UI and audio
changedThis update is primarily focused on performance optimization and reducing video memory usage.
changedChanges and Improvements:
removedThe “Bunker X” location has been slightly reworked. Now Alice’s words no longer sound like just a warning — whether to listen to her or keep going is entirely up to you :)
changedSome environmental models have been optimized, including cabinets, chairs, walls, fences, and other objects.
changedRendering for some objects has been improved, which should have a positive effect on overall performance.
changedUnnecessary memory usage has been reduced for some models. This is especially useful for graphics cards with a smaller amount of memory. I recently learned that someone completed the entire game even on an old RX 580, and I was pleasantly surprised.
Z.O.N.A: Origin changes
changedThis update is primarily focused on performance optimization and reducing video memory usage.
changedChanges and Improvements:
removedThe “Bunker X” location has been slightly reworked. Now Alice’s words no longer sound like just a warning — whether to listen to her or keep going is entirely up to you :)
changedSome environmental models have been optimized, including cabinets, chairs, walls, fences, and other objects.
changedRendering for some objects has been improved, which should have a positive effect on overall performance.
This update is primarily focused on performance optimization and reducing video memory usage.
Changes and Improvements:
The “Bunker X” location has been slightly reworked. Now Alice’s words no longer sound like just a warning — whether to listen to her or keep going is entirely up to you :)
Some environmental models have been optimized, including cabinets, chairs, walls, fences, and other objects.
Rendering for some objects has been improved, which should have a positive effect on overall performance.
Unnecessary memory usage has been reduced for some models. This is especially useful for graphics cards with a smaller amount of memory. I recently learned that someone completed the entire game even on an old RX 580, and I was pleasantly surprised.
Loading of certain objects and some scenes has been sped up.