Repeated intro
Hello everyone, We would like to thank the community by extending the “launch window” DLC beyond the original planned week to a full month after release (until May 15). This includes Adol's Adventure Essentials DLC, Digital Mini Art Book, Digital Soundtrack Sampler and Laxia's "Eternian Scholar" Costume. Today, we instituted a new patch. The most significant fixes include:
What changed
1 fix1 addition2 changes1 removal
- Gameplay
- UI and audio
- Fixes
addedHello everyone, We would like to thank the community by extending the “launch window” DLC beyond the original planned week to a full month after release (until May 15). This includes Adol's Adventure Essentials DLC, Digital Mini Art Book, Digital Soundtrack Sampler and Laxia's "Eternian Scholar" Costume. Today, we instituted a new patch. The most significant fixes include:
changedButton prompts in tutorials should now display the appropriate input method
fixedFixed a bug that was causing the current screen resolution to not display if the window was manually adjusted
removedUsing Stun Gong in Intercept Battles now no longer causes text to scroll unusually fast
changedWe have reassessed our roadmap for bug fixes and determined that the slowdowns caused by blur effects should be higher priority than the internal rendering resolution issue. We believe we are closer to a solid fix for the blur issue and a fix could potentially improve the game's stability, reducing crashing and FPS drops (special thanks to JoseJL for helping the community with this). Remaining Known Issues & Roadmap: -Crashes relating to Threading -Internal Rendering Resolution configuration -Irregular shadows -Text errors Thank you for your support! Please continue to use the Troubleshooting Forum so we can track down and eliminate the remaining bugs. Read our past updates and fixes: Day 1 Fixes Day 2 Fixes Day 3 Fixes Day 4 Fixes Day 5 Fixes Day 8 Fixes Day 9 Fixes Day 10 Fixes Day 11 Fixes - NISA Staff
Ys VIII: Lacrimosa of DANA changes
addedHello everyone, We would like to thank the community by extending the “launch window” DLC beyond the original planned week to a full month after release (until May 15). This includes Adol's Adventure Essentials DLC, Digital Mini Art Book, Digital Soundtrack Sampler and Laxia's "Eternian Scholar" Costume. Today, we instituted a new patch. The most significant fixes include:
changedButton prompts in tutorials should now display the appropriate input method
fixedFixed a bug that was causing the current screen resolution to not display if the window was manually adjusted
removedUsing Stun Gong in Intercept Battles now no longer causes text to scroll unusually fast
changedWe have reassessed our roadmap for bug fixes and determined that the slowdowns caused by blur effects should be higher priority than the internal rendering resolution issue. We believe we are closer to a solid fix for the blur issue and a fix could potentially improve the game's stability, reducing crashing and FPS drops (special thanks to JoseJL for helping the community with this). Remaining Known Issues & Roadmap: -Crashes relating to Threading -Internal Rendering Resolution configuration -Irregular shadows -Text errors Thank you for your support! Please continue to use the Troubleshooting Forum so we can track down and eliminate the remaining bugs. Read our past updates and fixes: Day 1 Fixes Day 2 Fixes Day 3 Fixes Day 4 Fixes Day 5 Fixes Day 8 Fixes Day 9 Fixes Day 10 Fixes Day 11 Fixes - NISA Staff
Button prompts in tutorials should now display the appropriate input method
Fixed a bug that was causing the current screen resolution to not display if the window was manually adjusted
Using Stun Gong in Intercept Battles now no longer causes text to scroll unusually fast
General text fixes
We have reassessed our roadmap for bug fixes and determined that the slowdowns caused by blur effects should be higher priority than the internal rendering resolution issue. We believe we are closer to a solid fix for the blur issue and a fix could potentially improve the game's stability, reducing crashing and FPS drops (special thanks to JoseJL for helping the community with this). Remaining Known Issues & Roadmap: -Crashes relating to Threading -Internal Rendering Resolution configuration -Irregular shadows -Text errors Thank you for your support! Please continue to use the Troubleshooting Forum so we can track down and eliminate the remaining bugs. Read our past updates and fixes: Day 1 Fixes Day 2 Fixes Day 3 Fixes Day 4 Fixes Day 5 Fixes Day 8 Fixes Day 9 Fixes Day 10 Fixes Day 11 Fixes - NISA Staff