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Full Your Judgment, Inquisitor update
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What changed
- Gameplay
Your Judgment, Inquisitor changes
Your Judgment, Inquisitor is approaching the coveted milestone of 10000 wishlists, an incredible result for a two-person team, a Russian and a Ukrainian. And there are still 10 months to go before release!
Unexpectedly for us, a noticeable share of wishlists is coming from Greece (650+). Naturally, we couldn’t ignore that, the game will definitely be released in Greek as well.
\A fun but useless fact: one of the developers’ mother speaks Greek at about a B2 level. After the collapse of the USSR, she lived in Athens for some time.\
Now back to our demons. Meet Caligor. Recognizing him won’t be easy, and the consequences of a mistake will be terrifying…
And of course, the Q&A section!
Do you use AI for the art? As we mentioned before, we don’t use AI for the game’s artwork. I’ve already introduced you to our artist Rufina. You can ask any artist or even an AI whether our images were drawn by a human or not. We’re confident the answer will be unequivocal. \Hint: everything is hand-drawn.\ However, we do use AI in trailers for promotional purposes, which we openly disclose on our Steam page. And it works as the wishlist numbers clearly show.
How linear is the game? It isn’t linear. At the moment, I as the writer, have developed three alternative narrative branches. For example, you might… start cooperating with Satan.
Which engine are you using? The game is being developed in Unity.
Source
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