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Steam News26 June 20269d ago

End of Demo

The Demo Showcase Is Over — Thank You for Your Feedback! Hey, cultists! We want to thank everyone who had a chance to play the demo, share their impressions, leave a review, or simply tell us about their experience with

In this update4

Full notes

Full Yots update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
changedThe Demo Showcase Is Over — Thank You for Your Feedback!Hey, cultists! We want to thank everyone who had a chance to play the demo, share their impressions, leave a review, or simply tell us about their experience with the game. This demo showcase was a very important milestone for us. It helped us see how the game feels from the player’s perspective, which parts are already working well, and which areas still need improvement.
addedWhat We’re Working on NextPrivate Lobbies We will definitely add the ability to create private lobbies. We understand that many players want to play only with their friends — without random players or griefers joining the session.
changedWhat We’re Working on NextSound Improvements Another important area is sound. We want to improve the overall audio experience, make the environment feel more alive, and make individual actions and events more expressive and easier to understand.
changedThe Work ContinuesThe demo showcase has come to an end, but development continues. Thank you for being with us, helping us find weak spots, and sharing your ideas. Your feedback truly helps us make the game better. Stay tuned — there’s much more to come!

Yots changes

changedHey, cultists! We want to thank everyone who had a chance to play the demo, share their impressions, leave a review, or simply tell us about their experience with the game. This demo showcase was a very important milestone for us. It helped us see how the game feels from the player’s perspective, which parts are already working well, and which areas still need improvement.
addedPrivate Lobbies We will definitely add the ability to create private lobbies. We understand that many players want to play only with their friends — without random players or griefers joining the session.
changedSound Improvements Another important area is sound. We want to improve the overall audio experience, make the environment feel more alive, and make individual actions and events more expressive and easier to understand.
changedThe demo showcase has come to an end, but development continues. Thank you for being with us, helping us find weak spots, and sharing your ideas. Your feedback truly helps us make the game better. Stay tuned — there’s much more to come!

The Demo Showcase Is Over — Thank You for Your Feedback!

Hey, cultists! We want to thank everyone who had a chance to play the demo, share their impressions, leave a review, or simply tell us about their experience with the game. This demo showcase was a very important milestone for us. It helped us see how the game feels from the player’s perspective, which parts are already working well, and which areas still need improvement.

Steam post image

What We Learned from the Demo

During the showcase, we received a lot of useful feedback. We are carefully reading your comments, notes, and suggestions — and we are already using them in our continued work on the project. Right now, our main goal is to make the game clearer, more convenient, more stable, more engaging, and more replayable.

What We’re Working on Next

We currently have several important areas planned for improvement:

  • Private Lobbies We will definitely add the ability to create private lobbies. We understand that many players want to play only with their friends — without random players or griefers joining the session.

  • Item Interactions We can see that in some cases players currently have to almost “feel around” for the right interaction zone. We want to fix that: interactions should become more convenient, clearer, and more predictable.

  • Sound Improvements Another important area is sound. We want to improve the overall audio experience, make the environment feel more alive, and make individual actions and events more expressive and easier to understand.

The Work Continues

The demo showcase has come to an end, but development continues. Thank you for being with us, helping us find weak spots, and sharing your ideas. Your feedback truly helps us make the game better. Stay tuned — there’s much more to come!

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If you'd like to follow the development of Yots, be sure to follow us on social media, keep an eye on our Steam updates, and wishlist the game!

Source

Steam News / 26 June 2026

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