In this update4
Full notes
Full Yots update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
Yots changes
The Demo Showcase Is Over — Thank You for Your Feedback!
Hey, cultists! We want to thank everyone who had a chance to play the demo, share their impressions, leave a review, or simply tell us about their experience with the game. This demo showcase was a very important milestone for us. It helped us see how the game feels from the player’s perspective, which parts are already working well, and which areas still need improvement.
What We Learned from the Demo
During the showcase, we received a lot of useful feedback. We are carefully reading your comments, notes, and suggestions — and we are already using them in our continued work on the project. Right now, our main goal is to make the game clearer, more convenient, more stable, more engaging, and more replayable.
What We’re Working on Next
We currently have several important areas planned for improvement:
Private Lobbies We will definitely add the ability to create private lobbies. We understand that many players want to play only with their friends — without random players or griefers joining the session.
Item Interactions We can see that in some cases players currently have to almost “feel around” for the right interaction zone. We want to fix that: interactions should become more convenient, clearer, and more predictable.
Sound Improvements Another important area is sound. We want to improve the overall audio experience, make the environment feel more alive, and make individual actions and events more expressive and easier to understand.
The Work Continues
The demo showcase has come to an end, but development continues. Thank you for being with us, helping us find weak spots, and sharing your ideas. Your feedback truly helps us make the game better. Stay tuned — there’s much more to come!
Follow Us
If you'd like to follow the development of Yots, be sure to follow us on social media, keep an eye on our Steam updates, and wishlist the game!
Source
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