Full notes
Full Yore VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- Maps
- Performance
Yore VR changes
After 6 months of Alpha and Beta updates we have Yore in a good enough spot that we have updated the main branch. For the full run down of updates feel free to check out the links at the bottom of this post but here's the Update Highlights:
Improvements
First we we finished the recode of all major systems, that wrapped in about Feb and opened the door for the new save system and multiplayer.
The engine powering our game was way too out of date as we were using a custom branch that had stopped being updated in November. So that meant that we had to not only upgrade the engine from Unreal 4.12 to Unreal 4.15 but also switch from the custom Multi-res branch over to the vanilla and strip out a bunch of features. That was fun
In upgrading to 4.15 we switched over to the new Forward Renderer in Unreal 4.14 / 4.15 which caused our main map to crap the bed, meaning we had to switch over to our brand new map sooner than anticipated. This map is 9 times larger above ground and 3-4 times larger underground.
Our pre-placed building system didn't work with the new map as it is based on multiple streaming levels, so instead of spending time fixing that we decided to move forward with our custom placed system ahead of schedule.
We are using the new Forward Renderer in Unreal which is a boost of 20-30% FPS on it's own
Multiple optimization efforts resulted in 75-150% increase in performance over old main branch build
We have a brand new save system, which is essentially our multiplayer save system but running locally with SQLite.
Meaning we are very close to multiplayer
Every structure in the game(including the cart) can now be hand placed
Additions
A new map that is roughly 12-13 times larger than the old one, meaning a lot of room for new adventures and other players.
We have a new massive dungeon system with some friends down there to greet you
There are 5 new caves to Explore
Ocean added
Hydras, Giant Scorpions, Bears and Foxes added
Huge Central Mountain
Small mountain ranges
Removed
Skelly and the intro tutorial didn't make it through the new recode but he might come back later
Cart from hell removed, way too much work to get it working properly so we just allow you to hold a LOT more in the basket now
Full Update logs
http://steamcommunity.com/app/524380/discussions/2/133256959377864700/
http://steamcommunity.com/app/524380/discussions/2/133256959384505717/
http://steamcommunity.com/app/524380/discussions/2/1290690669225333013/
http://steamcommunity.com/app/524380/discussions/2/1290691308577266095/
http://steamcommunity.com/app/524380/discussions/2/1290691308585948081/
http://steamcommunity.com/app/524380/discussions/2/1290691937727181096/
http://steamcommunity.com/app/524380/discussions/2/1353742967817405039/
http://steamcommunity.com/app/524380/discussions/2/1353742967802771875/
http://steamcommunity.com/app/524380/discussions/2/1353742967824844478/
http://steamcommunity.com/app/524380/discussions/2/2119355556479116869/
http://steamcommunity.com/app/524380/discussions/2/2119355556499088266/
Community!
Join the conversation on our forums: http://forums.playyore.com
Hang out with us on Discord, talk to the devs in real time: https://discord.gg/Jgh2kUn
Source
Changelog.gg summarizes and formats this update. How we read updates.
