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Steam News6 August 20214y ago

Update #7/8 week

Hello, it's time for updates news. I had added tons of new workers names, new worker traits, I had also done tons of improvements to tooltips system, fixed tons of bugs.

Full notes

Full Yerba Mate Tycoon update

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Repeated intro

Hello, it's time for updates news. I had added tons of new workers names, new worker traits, I had also done tons of improvements to tooltips system, fixed tons of bugs. And I added option to sabotage enemy company has come to the game, now we need to unlock 2nd additive. And there is also additive stat system in progress (right now I had only added stimulation stats).

What changed

1 fix3 additions1 change0 removals
  • UI and audio
  • Gameplay
  • Balance
fixedHello, it's time for updates news. I had added tons of new workers names, new worker traits, I had also done tons of improvements to tooltips system, fixed tons of bugs. And I added option to sabotage enemy company has come to the game, now we need to unlock 2nd additive. And there is also additive stat system in progress (right now I had only added stimulation stats).
addedAdded new bugs
changedSome additives now got stimulation attribute, they can lower or raise the stimulation of the product. - 2nd additive now needs to be unlocked (it's unlocked during game) - Tons of improvements/bug fixes to tooltips system. - Other bug fixes
addedAdded tons of new workers names - Added new worker trait "lucky", a worker with this trait reduces the chance for a negative event during yerba creation. - Fixed bug with missing translation for very high education and salaries. - Fixed bug with infinite traits. Yep, it was strange - Other bug fixes
addedAdded option to sabotage enemy company (% chance depends on the researcher skills + sabotaged company level). If we fail we lose fans. If sabotage is a success, then we will lower the company shares price/price. - Added new worker trait "Trainer", this trait will give experience to all other workers (very low number) - Added new worker trait "Marketing expert" workers with this trait speed up marketing work. - Increased music slider min value - Improvements to the translation system - Fixed bug with workers tooltips (sometimes they might not appear) - Fixed bug with random tooltips appear (miss click) - Other bug fixes

Yerba Mate Tycoon changes

fixedHello, it's time for updates news. I had added tons of new workers names, new worker traits, I had also done tons of improvements to tooltips system, fixed tons of bugs. And I added option to sabotage enemy company has come to the game, now we need to unlock 2nd additive. And there is also additive stat system in progress (right now I had only added stimulation stats).
addedAdded new bugs
changedSome additives now got stimulation attribute, they can lower or raise the stimulation of the product. - 2nd additive now needs to be unlocked (it's unlocked during game) - Tons of improvements/bug fixes to tooltips system. - Other bug fixes
addedAdded tons of new workers names - Added new worker trait "lucky", a worker with this trait reduces the chance for a negative event during yerba creation. - Fixed bug with missing translation for very high education and salaries. - Fixed bug with infinite traits. Yep, it was strange - Other bug fixes
addedAdded option to sabotage enemy company (% chance depends on the researcher skills + sabotaged company level). If we fail we lose fans. If sabotage is a success, then we will lower the company shares price/price. - Added new worker trait "Trainer", this trait will give experience to all other workers (very low number) - Added new worker trait "Marketing expert" workers with this trait speed up marketing work. - Increased music slider min value - Improvements to the translation system - Fixed bug with workers tooltips (sometimes they might not appear) - Fixed bug with random tooltips appear (miss click) - Other bug fixes

Right now, I'm working on bringing more stats to the additives, so some additives will lower/raise refreshment value, some maybe will lower aroma value, etc. I also need to change the additive unlocking, not all additives should be unlocked at game start.

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Full change log:

- Added new bugs

0.42 (Steam Early Access) - 06.08.2021

- Some additives now got stimulation attribute, they can lower or raise the stimulation of the product. - 2nd additive now needs to be unlocked (it's unlocked during game) - Tons of improvements/bug fixes to tooltips system. - Other bug fixes

0.41 (Steam Early Access) - 03.08.2021

- Added tons of new workers names - Added new worker trait "lucky", a worker with this trait reduces the chance for a negative event during yerba creation. - Fixed bug with missing translation for very high education and salaries. - Fixed bug with infinite traits. Yep, it was strange - Other bug fixes

0.4 (Steam Early Access) - 01.08.2021

- Added option to sabotage enemy company (% chance depends on the researcher skills + sabotaged company level). If we fail we lose fans. If sabotage is a success, then we will lower the company shares price/price. - Added new worker trait "Trainer", this trait will give experience to all other workers (very low number) - Added new worker trait "Marketing expert" workers with this trait speed up marketing work. - Increased music slider min value - Improvements to the translation system - Fixed bug with workers tooltips (sometimes they might not appear) - Fixed bug with random tooltips appear (miss click) - Other bug fixes

Source

Steam News / 6 August 2021

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