Repeated intro
Hello, I'm back with a new update, this time smaller than the last one, I had mostly focused on adding new bugs + fixing bugs introduced in the last version. I had also added "raw" yerba type, an in-game achievements system (it works more like things we can collect), there are new yerba/global events. I had also updated Steamworks and a few other things,
What changed
1 fix3 additions1 change0 removals
- Events
- UI and audio
- Gameplay
addedHello, I'm back with a new update, this time smaller than the last one, I had mostly focused on adding new bugs + fixing bugs introduced in the last version. I had also added "raw" yerba type, an in-game achievements system (it works more like things we can collect), there are new yerba/global events. I had also updated Steamworks and a few other things,
changedPS2: Want to help with Localization?
fixedFull changelog: 1.5 (Steam + Mobile) - 21.09.2023 - Added new bugs - Fixed some bugs - Added "Raw" yerba type, lower sales but higher price - Added "in-game achievements" system, for in-game achievements, they are something like "milestones", when reached they give us extra bonuses. - Added global event for raised yerba creation cost + event for lowered additive sales - Added yerba event for +100 hype, and "complete failure" of yerba (almost no sales), they are very low chances for them + they got various requirements, but they spice the game a bit. - Added tooltip for "Chimarrao", "Second Additive" + "raw" unlocking - Changed created yerba panel, the information about "prepare type" has been changed to "yerba type", so we can see if yerba is chimarrao, etc. - Nerfed diamond additive - Updated Steamworks - Fixed font problems with Chinese Language + few more - Update of Random Generation number script. - Update of Charts script. - Update of analytics - Update of localization
addedPS3: I'm working on a new mini rouge-lite-inspired game "Die And Repeat" You can join my e-mail newsletter or follow me on Steam, so you won't miss the release of my new rouge-lite-inspired game :-} *If it will be even finished :D, yep it takes a bit.
addedI'm always here, so if you got any questions, always feel free to ask it :-} And I'm working on a new game :-} More few years and I will release it :D
Yerba Mate Tycoon changes
addedHello, I'm back with a new update, this time smaller than the last one, I had mostly focused on adding new bugs + fixing bugs introduced in the last version. I had also added "raw" yerba type, an in-game achievements system (it works more like things we can collect), there are new yerba/global events. I had also updated Steamworks and a few other things,
changedPS2: Want to help with Localization?
fixedFull changelog: 1.5 (Steam + Mobile) - 21.09.2023 - Added new bugs - Fixed some bugs - Added "Raw" yerba type, lower sales but higher price - Added "in-game achievements" system, for in-game achievements, they are something like "milestones", when reached they give us extra bonuses. - Added global event for raised yerba creation cost + event for lowered additive sales - Added yerba event for +100 hype, and "complete failure" of yerba (almost no sales), they are very low chances for them + they got various requirements, but they spice the game a bit. - Added tooltip for "Chimarrao", "Second Additive" + "raw" unlocking - Changed created yerba panel, the information about "prepare type" has been changed to "yerba type", so we can see if yerba is chimarrao, etc. - Nerfed diamond additive - Updated Steamworks - Fixed font problems with Chinese Language + few more - Update of Random Generation number script. - Update of Charts script. - Update of analytics - Update of localization
addedPS3: I'm working on a new mini rouge-lite-inspired game "Die And Repeat" You can join my e-mail newsletter or follow me on Steam, so you won't miss the release of my new rouge-lite-inspired game :-} *If it will be even finished :D, yep it takes a bit.
addedI'm always here, so if you got any questions, always feel free to ask it :-} And I'm working on a new game :-} More few years and I will release it :D
PS: Follow me on Steam
PS2: Want to help with Localization?
And if somone missed before, I had made video/blog post that summarizes earnings/other statistics from Yerba Mate Tycoon on Steam:
The content is also available on my blog: https://donislawdev.com/steam-sales-stats-from-my-game-yerba-mate-tycoon-android-ios-release-stats/
Full changelog: 1.5 (Steam + Mobile) - 21.09.2023 - Added new bugs - Fixed some bugs - Added "Raw" yerba type, lower sales but higher price - Added "in-game achievements" system, for in-game achievements, they are something like "milestones", when reached they give us extra bonuses. - Added global event for raised yerba creation cost + event for lowered additive sales - Added yerba event for +100 hype, and "complete failure" of yerba (almost no sales), they are very low chances for them + they got various requirements, but they spice the game a bit. - Added tooltip for "Chimarrao", "Second Additive" + "raw" unlocking - Changed created yerba panel, the information about "prepare type" has been changed to "yerba type", so we can see if yerba is chimarrao, etc. - Nerfed diamond additive - Updated Steamworks - Fixed font problems with Chinese Language + few more - Update of Random Generation number script. - Update of Charts script. - Update of analytics - Update of localization
PS3: I'm working on a new mini rouge-lite-inspired game "Die And Repeat" You can join my e-mail newsletter or follow me on Steam, so you won't miss the release of my new rouge-lite-inspired game :-} *If it will be even finished :D, yep it takes a bit.
I'm always here, so if you got any questions, always feel free to ask it :-} And I'm working on a new game :-} More few years and I will release it :D