Repeated intro
Hello, I'm back with a new update, not big one as V1.3, but still a few new things have come. With the new update, a simple additive creation has arrived in the game, we can set the additive price, marketing budget, name icon, few stats, then we can sell the additive + use in your own products. This one adds a little of an extra content in the late game.
What changed
0 fixes4 additions2 changes0 removals
- Balance
- UI and audio
- Performance
- Gameplay
addedHello, I'm back with a new update, not big one as V1.3, but still a few new things have come. With the new update, a simple additive creation has arrived in the game, we can set the additive price, marketing budget, name icon, few stats, then we can sell the additive + use in your own products. This one adds a little of an extra content in the late game.
addedI had also added a "rating system", higher player company rating = higher additive sales + a few other things. I had also added "recruit all" button at the workers recruit panel + there is "research repeat" toggle in the research panel. This update, as always, brings new bugs, some bug fixes, and a few other things.
changedPS2: Want to help with Localization?
changedFull changelog: 1.4 (Steam + Mobile) - 19.08.2023 - Added new bugs - Fixed some bugs - Added option "automatic research repeat" in research panel - Added a very simple Additive Creation system, we can set the price, icon, name, some stats, and we can use your own created additive + sell it. First we need to research additive creation, then we need to hire a new worker type "Scientists worker". - Added Company rating system, higher rating = higher additives sales + few other bonuses - In the workers available for hire panel, we can now see hired workers/max workers text - Added "recruit all" button in the workers hire panel - If we will cancel research/marketing, we will now get back the cash, before the cash was just gone - Changed a bit working of "work" panel, we can now cancel yerba creation from there, before we could do it only from the progress bar. - Optimization of progress bars - Fixed locked items tooltips on mobile. - Translations update - Tons of other small changes.
addedPS3: I'm working on a new mini rouge-lite-inspired game "Die And Repeat" You can join my e-mail newsletter or follow me on Steam, so you won't miss the release of my new rouge-lite-inspired game :-} *If it will be even finished :D, yep it takes a bit.
addedI'm always here, so if you got any questions, always feel free to ask it :-} And I'm working on a new game :-} More few years and I will release it :D
Yerba Mate Tycoon changes
addedHello, I'm back with a new update, not big one as V1.3, but still a few new things have come. With the new update, a simple additive creation has arrived in the game, we can set the additive price, marketing budget, name icon, few stats, then we can sell the additive + use in your own products. This one adds a little of an extra content in the late game.
addedI had also added a "rating system", higher player company rating = higher additive sales + a few other things. I had also added "recruit all" button at the workers recruit panel + there is "research repeat" toggle in the research panel. This update, as always, brings new bugs, some bug fixes, and a few other things.
changedPS2: Want to help with Localization?
changedFull changelog: 1.4 (Steam + Mobile) - 19.08.2023 - Added new bugs - Fixed some bugs - Added option "automatic research repeat" in research panel - Added a very simple Additive Creation system, we can set the price, icon, name, some stats, and we can use your own created additive + sell it. First we need to research additive creation, then we need to hire a new worker type "Scientists worker". - Added Company rating system, higher rating = higher additives sales + few other bonuses - In the workers available for hire panel, we can now see hired workers/max workers text - Added "recruit all" button in the workers hire panel - If we will cancel research/marketing, we will now get back the cash, before the cash was just gone - Changed a bit working of "work" panel, we can now cancel yerba creation from there, before we could do it only from the progress bar. - Optimization of progress bars - Fixed locked items tooltips on mobile. - Translations update - Tons of other small changes.
addedPS3: I'm working on a new mini rouge-lite-inspired game "Die And Repeat" You can join my e-mail newsletter or follow me on Steam, so you won't miss the release of my new rouge-lite-inspired game :-} *If it will be even finished :D, yep it takes a bit.
I had also added a "rating system", higher player company rating = higher additive sales + a few other things. I had also added "recruit all" button at the workers recruit panel + there is "research repeat" toggle in the research panel. This update, as always, brings new bugs, some bug fixes, and a few other things.
PS: Follow me on Steam
PS2: Want to help with Localization?
And if somone missed before, I had made video/blog post that summarizes earnings/other statistics from Yerba Mate Tycoon on Steam:
The content is also available on my blog: https://donislawdev.com/steam-sales-stats-from-my-game-yerba-mate-tycoon-android-ios-release-stats/
Full changelog: 1.4 (Steam + Mobile) - 19.08.2023 - Added new bugs - Fixed some bugs - Added option "automatic research repeat" in research panel - Added a very simple Additive Creation system, we can set the price, icon, name, some stats, and we can use your own created additive + sell it. First we need to research additive creation, then we need to hire a new worker type "Scientists worker". - Added Company rating system, higher rating = higher additives sales + few other bonuses - In the workers available for hire panel, we can now see hired workers/max workers text - Added "recruit all" button in the workers hire panel - If we will cancel research/marketing, we will now get back the cash, before the cash was just gone - Changed a bit working of "work" panel, we can now cancel yerba creation from there, before we could do it only from the progress bar. - Optimization of progress bars - Fixed locked items tooltips on mobile. - Translations update - Tons of other small changes.
PS3: I'm working on a new mini rouge-lite-inspired game "Die And Repeat" You can join my e-mail newsletter or follow me on Steam, so you won't miss the release of my new rouge-lite-inspired game :-} *If it will be even finished :D, yep it takes a bit.
I'm always here, so if you got any questions, always feel free to ask it :-} And I'm working on a new game :-} More few years and I will release it :D