What changed
2 fixes2 additions0 changes0 removals
fixedI'm still working on next updates, at the bottom you can read what changed in this week, I worked on hiding notifications system, trade shows, I had redo created yerba mates panel + I fixed tons of bugs. More things were planned in today update, but I had to fix some bugs.
addedRight now, I'm working on a panel with statistics (earnings/cash lose). I got also plans for adding "Barbacua" as drying method. And of course bug fixes are top priority :-} And other tons of things.
fixedWhen we hover on time, it now shows future awards + trade shows time. - With each completed contract, we are gaining a reputation, which boosts contracts cash. - Fixed bug with + when 2nd additive was not selected - Fixed rare bug with marketing - Fixed bug with difficulty and yerba creation costs - Other bug fixes
addedAdded Trade Show - Redo of created yerba mates panel - Nowe we can set sales multiplier (game start) - We can now hide notifications (contract done, research done, etc.) --> settings panel. - Lowered font size of settings (there were vari0ous problems with translations). - Fixed bug with awards not showing (icons) - Other bug fixes
Yerba Mate Tycoon changes
fixedI'm still working on next updates, at the bottom you can read what changed in this week, I worked on hiding notifications system, trade shows, I had redo created yerba mates panel + I fixed tons of bugs. More things were planned in today update, but I had to fix some bugs.
addedRight now, I'm working on a panel with statistics (earnings/cash lose). I got also plans for adding "Barbacua" as drying method. And of course bug fixes are top priority :-} And other tons of things.
fixedWhen we hover on time, it now shows future awards + trade shows time. - With each completed contract, we are gaining a reputation, which boosts contracts cash. - Fixed bug with + when 2nd additive was not selected - Fixed rare bug with marketing - Fixed bug with difficulty and yerba creation costs - Other bug fixes
addedAdded Trade Show - Redo of created yerba mates panel - Nowe we can set sales multiplier (game start) - We can now hide notifications (contract done, research done, etc.) --> settings panel. - Lowered font size of settings (there were vari0ous problems with translations). - Fixed bug with awards not showing (icons) - Other bug fixes
I'm still working on next updates, at the bottom you can read what changed in this week, I worked on hiding notifications system, trade shows, I had redo created yerba mates panel + I fixed tons of bugs. More things were planned in today update, but I had to fix some bugs.
Right now, I'm working on a panel with statistics (earnings/cash lose). I got also plans for adding "Barbacua" as drying method. And of course bug fixes are top priority :-} And other tons of things.
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Full change log:
0.20 (Steam Early Access) - 03.07.2021
- When we hover on time, it now shows future awards + trade shows time. - With each completed contract, we are gaining a reputation, which boosts contracts cash. - Fixed bug with + when 2nd additive was not selected - Fixed rare bug with marketing - Fixed bug with difficulty and yerba creation costs - Other bug fixes
0.19 (Steam Early Access) - 29.06.2021
- Added Trade Show - Redo of created yerba mates panel - Nowe we can set sales multiplier (game start) - We can now hide notifications (contract done, research done, etc.) --> settings panel. - Lowered font size of settings (there were vari0ous problems with translations). - Fixed bug with awards not showing (icons) - Other bug fixes