Update archive
Latest YAR: Forgotten Throne updates
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English text + voice-over are ready!
Hello!I’ve finished working on the English translation of the game, sorry for the slight delay. The game is quite large, so if you happen to find any translation inaccuracies or missing voice lines, feel free to report…
Patch 1.1.2
1 Nerf of the Wrath of Chernobog ability, reduced damage, and increased health requirement. The ability was too strong, even killing Koschei with a single hit. 2 Fix for floating in the air on the field in the western i…
Обновление 1.1 - Цифры урона, Финал Русалки и мелкие правки.
Hello everyone. In this update, I’ve added: The Mermaid ending. An option to disable damage numbers. Fixed the cave where you rescue people - previously you could get stuck on a second visit. Now you can’t enter the sam…
Release of a music pack to support the developer.
Many people wanted to support us, so I decided to release a pack of music from the game by our composer. [dynamiclink href="https://store.steampowered.com/app/4591660/YAR__Nabor_Muzyki/?beta=0"]
Release!
Hello everyone! The time has finally come - after 3 years of development, the game is releasing! Yeah... it wasn’t an easy journey. The game turned out to be big - many players spend over 50 hours completing it even on…
Release tomorrow! English Voices, and patch 0.9.6.2
Greetings everyone, The decision has been made to release the game tomorrow - and for many of you, that’s already today, 03.04.26! Why the sudden change? I was planning for May 1st, but I’m releasing tomorrow. Turns out…
Steam Deck Compatibility
The game is playable on Steam Deck, but for the best experience, we recommend the following: The game offers two launch modes: DirectX 12 (default) and DirectX 11. It is strongly recommended to use DirectX 12 and set th…
Patch 0.9.6.0 - Important Archer Ability and Bug Fixes
Added a new skill for the archer in the General section. This ability restores mana on bow hits. Warriors have skill cooldowns, mages have mana regeneration, but archers had no way to recover their combat resource - now…
0.9.5.9
Fixed the lizard and well quest - the lizard can now be killed after loading. The Gusliar quest is no longer broken. Chamomiles and plantains no longer grow directly on river water. Stun animations added for red lizards…
0.9.5.8
The Sword in the Stone quest on the western island is now available. The sword is located near the place where you rescue Beloyar, on the stone circle. The Marbo quest can now be completed. Not sure about old saves, but…
Tier 2 and Tier 3 outfits for Dark and Light Volkhvs. Fixes.
As promised, here’s the visual update for the T2 and T3 Volkhv armor sets. Also a lot of small fixes - bugs, balance, and other stuff. I’m honestly too tired to list everything. I’m fixing things as I see them based on…
Important message for those currently playing on Challenge!
Since the Challenge difficulty has been reworked, if you were already playing on it, switch your difficulty to "Hard" - it’s the same difficulty but without save restrictions. On Challenge, the manual save button will n…
0.9.5.6 - Polishing object interaction.
I’m continuing to improve interactions. It turned out that previously, when the camera was zoomed out, the interaction check didn’t reach far enough, which made it seem like there was no interaction. Now I’ve changed th…
0.9.5.5
Fixed the Memraid and several other problematic interactions. I also implemented the intended design for the Feat difficulty. Right now, it is essentially Challenge difficulty but with limited saves. You can save in tav…
0.9.5.4
Many minor fixes. You can now choose between Dx12 and Dx11 when launching the game. If the new version doesn't launch or crashes, choose the second option, but it doesn't support upscaling and has a slightly lower FPS.
0.9.5.3
Gorynych no longer disappears. The staff crafting knife has been added to the wooden workbench recipes. Telekinesis and lockpicking scrolls are working again. The overly bright magic shield effect has been toned down. M…
Ore, Chests, Cart.
Ore now goes directly into your inventory, along with all valuable resources from veins except stones. The message after opening a chest no longer gets stuck (hopefully). The cart is unexpectedly interactive again (ther…
New Interaction, XeSS Upscaler, Optimization, DX12 Migration, Fixes.
This patch is focused on improving the gameplay experience in several critical areas. First of all, interaction with loot and objects is finally working properly - much more convenient and consistent. No more struggling…
0.9.4 New Content, Magic, Volkhvs, Archer Expansion, and More
Greetings, the Volkhv(mages) faction is now available to try. This update adds the following: Several new quests for the new faction. A couple of new dungeons. Magic, enchanted rings, as well as Volkhv magic that works…
Minor changes
Gorynych no longer disappears Additional details were added to some quest logs - it’s now clearer who is who if you forgot an NPC’s name Svarog’s Legendary Bow now crafts correctly The Giant’s Head can no longer be turn…
