YAR: Forgotten Throne
Steam News 3 April 20261mo ago

Release tomorrow! English Voices, and patch 0.9.6.2

Greetings everyone, The decision has been made to release the game tomorrow - and for many of you, that’s already today, 03.04.26! Why the sudden change? I was planning for May 1st, but I’m releasing tomorrow. Turns out…

Update log

Full YAR: Forgotten Throne update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Greetings everyone,

Extracted changes

3 fixes3 additions3 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
changedPartially good news: the quests in the first location (around 7 hours of gameplay) are fully voiced in English. To be precise, everything has already been voiced, but only the first 7 hours have been implemented in the game so far.
changedThe rest of the English voice-over will be released within 1–3 weeks. I originally planned to release on the 1st only because I didn’t have time to finish the English voice-over, but since that would be a very bad release window for an indie game, I sincerely ask for understanding and apologize to the Western audience for releasing slightly earlier with incomplete voice acting.
changedAfter release, I will focus entirely on localization and English voice-over. I won’t even be taking days off. Please, if you like the game, don’t postpone your purchase - I promise the voice acting is coming!
addedPatch Notes:Added an option to enable/disable vibration.
addedPatch Notes:Added an option to hide hints in the top-left corner.
addedPatch Notes:Added an option to completely hide quests from the screen.

The decision has been made to release the game tomorrow - and for many of you, that’s already today, 03.04.26!

Why the sudden change? I was planning for May 1st, but I’m releasing tomorrow. Turns out I finished everything faster than expected. But there are other reasons too - starting mid-month, there’s a wave of AAA releases, DLCs, and big titles: Atomic Heart DLC, Diablo 4 DLC, Pragmata, Heroes: Olden Era, and several others - and after that, Gothic Remake. All of this will flood the news cycle and push indie games down in Steam visibility. Streamers and content creators will be playing AAA, not indie.

At the same time, I’ve basically wrapped up the final tasks, and realized - tomorrow is Friday, it’s quiet, no major releases, Crimson Desert hype has already cooled down. It’s time.

Partially good news: the quests in the first location (around 7 hours of gameplay) are fully voiced in English. To be precise, everything has already been voiced, but only the first 7 hours have been implemented in the game so far.

The rest of the English voice-over will be released within 1–3 weeks. I originally planned to release on the 1st only because I didn’t have time to finish the English voice-over, but since that would be a very bad release window for an indie game, I sincerely ask for understanding and apologize to the Western audience for releasing slightly earlier with incomplete voice acting.

After release, I will focus entirely on localization and English voice-over. I won’t even be taking days off. Please, if you like the game, don’t postpone your purchase - I promise the voice acting is coming!

I’m grateful to everyone who supported me along this journey. And I have one last request:

We need to push this release no matter what. Otherwise, all of this will have been for nothing.

What matters most for Steam is activity at launch:

  • sales volume

  • discussions

  • screenshots

  • community engagement

  • playtime

  • concurrent players

Don’t just pass by:

  • Cosmeticbuy the game at launch (not nowat release moment)
  • ask your friends, family, dogs, cats, literally anyone

  • Cosmeticeven if they refund laterthe goal is to push visibility

Let’s push the game up so it gets noticed. Let’s show Steam what we can do.

Play the game, keep it running even while working, upload screenshots, write posts, be active in discussions - all of this helps a lot.

If you have any connections - ask for coverage. Share the game in groups, forums, anywhere you’re active. You know I’m a developer, not a marketer. Promotion is hard for me - but that doesn’t mean the project should be forgotten.

This was not an easy journey. But I kept my word and brought the project to completion. I won’t repeat what it cost - you already understand.

The scale of this game surprises even me, considering the resources behind it. Honestly, I’m impressed myself - and I genuinely enjoy playing through it.

I hope it wasn’t all for nothing.

See you at release.

Patch Notes:

  1. Added an option to enable/disable vibration.

  2. Added an option to hide hints in the top-left corner.

  3. Added an option to completely hide quests from the screen.

  4. Fixed a bug where the Domovoy quest could be turned in immediately using milk, honey, and bread, which broke it.

  5. Fixed a bug where you couldn’t interact with the raven.

  6. The cold zone has been slightly shifted toward Khladny Yar so it no longer interferes with the forest on the right side of the river.

  7. Fixed an issue

Source

Steam News / 3 April 2026

Open original