Full notes
Full YAPYAP update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
Bugs and Stability
- Dungeon generation shouldn't block paths anymore - Late joined players while playing in tower will not count as dead and result as quota penalty - Astral eyes should properly detect all nearby objects and monsters - Piss-Yuk now correctly detects objects really close to the player - Brazier chest fire puzzle shouldn't appear lit on start - Stability fixes to polymorphed state - Fixed an issue where dead players would appear frozen when ragdolled - Fixed an issue where monsters sometimes get stuck and dont move - Fixed some monsters not always getting killed when thrown out the map while turned into fish - Shrunk gargoyle will now be prevented from grabbing players - Controller interface navigation support fixes - General game stability and bug fixes - Some small optimization fixes
Other
- Chaos essence now appears as particles from their respective sources when obtained - Float-Oculus has had a glow-up - Fishes and shrunk entities are now easier to grab and move with for non-host players - Players are now able to cast spells while riding a fish - Mouse cursor should always be confined to fullscreen mode - Some minor visual improvements and polish
Source
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