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Steam News22 May 20242y ago

Xenterrestrial Chapter 2 Released! [2.50] 5/22/24

I am very excited to finally release chapter 2! This update includes all of the content for chapter 2 as well as number of balance, bug fix, and QOL changes to the overall game. Read more below.

Full notes

Full Xenoterrestrial update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes3 additions7 changes0 removals
  • Balance
  • Fixes
  • Gameplay
changedI am very excited to finally release chapter 2! This update includes all of the content for chapter 2 as well as number of balance, bug fix, and QOL changes to the overall game. Read more below.
changedMagnum Nerf (damage reduced from 14 to 12)
fixedFixed slam fire mod
changedStun Gun Buff (damage increased by 1 while using)
changedMarksman Rifle Nerf (recoil increased by 50%)
fixedMagneto negative ammo bug fixed
Magnum Nerf (damage1412Magnum Nerf (damage decreased, nerfCloak Nerf (cooldown1548secondsCloak Nerf (cooldown increased, nerf

Xenoterrestrial changes

changedI am very excited to finally release chapter 2! This update includes all of the content for chapter 2 as well as number of balance, bug fix, and QOL changes to the overall game. Read more below.
changedMagnum Nerf (damage reduced from 14 to 12)
fixedFixed slam fire mod
changedStun Gun Buff (damage increased by 1 while using)
changedMarksman Rifle Nerf (recoil increased by 50%)

I am very excited to finally release chapter 2! This update includes all of the content for chapter 2 as well as number of balance, bug fix, and QOL changes to the overall game. Read more below.

Discreet Changes:

  • Magnum Nerf (damage reduced from 14 to 12)

  • Fixed slam fire mod

  • Stun Gun Buff (damage increased by 1 while using)

  • Stun Gun renamed to Capacitor Ammo

  • Carbine renamed to Marksman Rifle

  • Marksman Rifle Nerf (recoil increased by 50%)

  • Magneto negative ammo bug fixed

  • Magneto completely reworked with new behavior and description

  • Fixed mistake with basic enemy projectile animation in sandbox

  • Fan shot nerf (damage reduced 25%)

  • Cloak Nerf (cooldown increased from 15 to 48 seconds)

  • Fixed bug where you could get hit by parried projectiles

  • Made phantom collisions slightly more lenient

  • Bruiser renamed to Punisher

  • Fixed issue where shotgun gore particles were tied to “Particles” option instead of “Gore” on most enemies (fixed for ch2 levels and sandbox only).

  • Fixed bug where jackhammer did not extend swarmer attack cooldown

  • Added new loading screen messages and revised old ones

  • Improved other mod descriptions where appropriate.

  • Mine layer mod can now hit the same enemy with multiple explosions simultaneously

Source

Steam News / 22 May 2024

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