Full notes
Full Xenoterrestrial update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
- UI and audio
- Gameplay
- Balance
Xenoterrestrial changes
Smaller patch today (even if the file size seems larger than usual). This patch is meant to address a number of issues that I found while working on chapter 2 today. As always, most of the file size comes from internal progress on chapter 2. Changes include:
Internal Progress on Chapter 2
Fixed inconsistency with codex unlocks
Fixed issues with level selection buttons (in relation to secret level)
Updated continue button to not appear for chapters higher than one if chapter one is not completed
Fixed issue with progress reminder tip not appearing when it should
Added new unique environment textures for the sandbox
Buffed the Finisher SMG to be more viable by increasing damage 1.5x
I figured it's also worth noting that a new, more refined gameplay video is coming soon to the steam page that I think better represents the game. If I had to guess, this video will come out tomorrow.
Source
Changelog.gg summarizes and formats this update. How we read updates.
