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Steam News17 December 20256mo ago

(1.2.2) House Cleaning Update

Resolved Issues: Bouncing projectiles go through Gravity doors. Missing collision for platform far right on Factory Stage Corrected Paranah Miniboss Bullets Corrected plant that were in the foreground in the Electric Gr

Full notes

Full XECUTER update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition7 changes3 removals
  • Fixes
  • Maps
  • Balance
  • Gameplay
fixedResolved Issues:
changedMissing collision for platform far right on Factory Stage
fixedCorrected Paranah Miniboss Bullets
fixedCorrected plant that were in the foreground in the Electric Greenhouse.
fixedCorrected Sky offset in Temple Stage.
removedNinja enemies' health no longer reset during animation loop when hiding.

XECUTER changes

fixedResolved Issues:
changedMissing collision for platform far right on Factory Stage
fixedCorrected Paranah Miniboss Bullets
fixedCorrected plant that were in the foreground in the Electric Greenhouse.
fixedCorrected Sky offset in Temple Stage.

Resolved Issues:

  • Bouncing projectiles go through Gravity doors.

  • Missing collision for platform far right on Factory Stage

  • Corrected Paranah Miniboss Bullets

  • Corrected plant that were in the foreground in the Electric Greenhouse.

  • Corrected Sky offset in Temple Stage.

  • Ninja enemies' health no longer reset during animation loop when hiding.

  • Capped Roomba’s gravity speed to prevent clipping in gravity stage.

  • Invincibility not kicking in after getting hit by color fire bots in temple stage.

  • Hitbox boxes on some of the moving ladders were not correct.

  • No longer clip into ground when opening and closing weapons menu underwater.

  • Storing weapon in and out of chest no longer cause issues with the ammo count.

  • Corrected hitbox for spinning sparks in powerplant stage.

Qol Improvements:

  • Cleaned up some camera triggers in Gravity Stage.

  • Slowed down gravity for the players (Help prevent wall clipping and gives the player better control in free fall.)

  • Behavior when moving weapons in and out of chest is now the same as standard items

  • Weapons can now be stored in save chest without issues, retaining their ammo count.

  • Clean up jumping controls in quick sand.

  • All Fire jets in clockwork and desert Stage are now in sync.

Miscellaneous:

  • Adjusted some platforming in Desert, Ocean and Temple Stages.

Source

Steam News / 17 December 2025

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