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Steam News13 November 20257mo ago

(1.2.1) Major Update, Due November 12th

Resolved Issues: Fixed Mechanic Kraken marked as defeated in log after destroy only one arm or dying during the boss fight. Fixed being able to fall through Trapdoor when its up in Construction Stage.

Full notes

Full XECUTER update

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What changed

3 fixes3 additions12 changes3 removals
  • Fixes
  • Maps
  • Gameplay
  • Performance
fixedResolved Issues:
fixedFixed Mechanic Kraken marked as defeated in log after destroy only one arm or dying during the boss fight.
fixedFixed being able to fall through Trapdoor when its up in Construction Stage.
changedUnderground background not scrolling properly in Construction Stage.
changedMoved Left Door and Wall back in to proper position in Subject B boss room.
changedIntro Stage Music Plays instead of HQ Music when loading into Hub World after beating Intro Stage.

XECUTER changes

fixedResolved Issues:
fixedFixed Mechanic Kraken marked as defeated in log after destroy only one arm or dying during the boss fight.
fixedFixed being able to fall through Trapdoor when its up in Construction Stage.
changedUnderground background not scrolling properly in Construction Stage.
changedMoved Left Door and Wall back in to proper position in Subject B boss room.

Resolved Issues:

  • Fixed Mechanic Kraken marked as defeated in log after destroy only one arm or dying during the boss fight.

  • Fixed being able to fall through Trapdoor when its up in Construction Stage.

  • Underground background not scrolling properly in Construction Stage.

  • Ensure Mini Boss does not get marked as beaten when killed during Battle.

  • Moved Left Door and Wall back in to proper position in Subject B boss room.

  • Intro Stage Music Plays instead of HQ Music when loading into Hub World after beating Intro Stage.

  • Hitbox for lasers were wider than they appear in the Greenhouse Stage.

  • Item duplication when dropping an item from the crafted slot in the Weapons menu

  • Removed invisible platform around brick piles near boss room in Construction stage

  • Bullets still have effect on broken windows

  • Bombs weapon were unable to break red blocks in Jungle Stage.

  • Spitter enemies are not respawning at the correct angle in Ocean Stage

  • Grenades and Water bomb did not destroy on contact with drill hazards.

  • Bouncing Weapons did not bounce off of turning gears.

  • Moving Factory Canisters pop in and out at the edge of the screen in the Factory Stage.

  • Removed Several Invisible walls in Brewery and Ocean Stage.

  • Blowy air particles not going in the correct direction.

Qol Improvements:

  • Made Talk, Open Chest, and Checkpoint prompts flash so they’re more noticeable.

  • Made Checkpoint platform’s orbs flash/flicker so they’re more noticeable

  • Add Controls header in the crafting recipe booklets from NPCs.

  • Slightly adjust areas in the Jungle, Pipeline, and Ocean Stage that can be confusing to first time players.

  • Checkpoint platforms are no longer tricky to activate underwater.

  • Added more color switches to Experiment Stage so player is less likely to get Stuck in closed areas.

  • Flame Weapon can destroy falling Icicles in the Arctic Stage.

Miscellaneous:

  • Can now destroy crushing Maces with demo mines and grenades in water Stage.

  • All drill weapons are more effective against bosses.

  • Now craft Metal scrap and Rods from Metal, Iron and Gold Drills.

  • Adjusted Shark enemy’s mask.

Source

Steam News / 13 November 2025

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