Full notes
Full XECUTER update
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What changed
- Gameplay
- Maps
- Store
- Fixes
- Balance
XECUTER changes
New Features:
Added New Zamboni Mini Boss in the Arctic Stage.
Added New Donut Mini Boss in the Desert Stage.
Added Boss tracker next to the stage select in the Hub World
Added Save Chest in room with Dr. Smith Senior, Can now store items and have it be saved with game progress!
Killed enemies can now respawn, making exploring areas again in the world more of a thrill!
Resolved Issues:
Piranha Mini boss dies when spawn in if pong boss if defeated in Power plant.
Dash through boss door for Water Tank Mini boss.
Gear Gun is not shooting when not aiming straight
Player not taking damage from falling spikes
Player getting stuck on the side of walls in morph ball mode.
Paranah Mini boss can go outside the boss room when jump at the door
Red Glob Mini Boss Fails to Re spawn
Orbie Kong not facing the right direction when following player.
Fix low FPS in Arctic Stage
Fixed Jelly Fish movement and collision
Inventory Items, Health, and Game Difficulty no longer carry over to created Files.
Bullets not shooting in the correct direction while walljumping when wearing a helmet
Qol Improvements:
Ask the player if they want to remap or view controls before starting a new game.
Cursor Movement is more predictable in Weapons Menu (Wraps on the current row or column its on)
Pirates get stronger as difficulty progresses.
Adjust some of the camera views in the stages.
Chest item spawning modified, containing either more health upgrades or parts depending on where the chest is. Allows a wider range of objects to be obtains in each stage.
Update item spawning from all enemies to drop more variant objects.
Updated Sprite of many inventory items
Add more detailed scrolling backgrounds.
Explosions look cooler.
Miscellaneous:
Reworked layout of Desert Stage to be more accessible to new players (Removed Color Block Gimmick)
Reworked layout of Factory Stage to be more accessible to new players (Removed Horizontal Crushers)
Reworked layout of Gravity Stage to be more accessible to new players (Less Spike pits and moving platforms.)
Reworked layout of Biology and Final Stages for more platforming opportunities.
Reworked some visuals of Biology Lab Stage tiles.
Raised the water in Para nah Miniboss Room in Powerplant
Water Tank now has bubble bounce attack
Wasp copter is much faster, with new bullet sprites and cooler death animation
Add numerous enemies across all stages.
Gear weapon will disappear after a certain time.
Killing Gernade Droppers cause a huge explosion.
Source
Changelog.gg summarizes and formats this update. How we read updates.
