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Steam News31 December 20255mo ago

12.31 patch-notes

12.31 Server Maintenance Asia Server Time: 18:00–19:00 UTC Time: 10:00–11:00 Otherworld Abyss Experience Optimization The weekly settlement rewards for the Otherworld Abyss are now determined by both the Keystone Level

Full notes

Full Xanadu Land update

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What changed

3 fixes2 additions2 changes0 removals
  • Server
  • Gameplay
  • Fixes
changed12.31 Server Maintenance Asia Server Time: 18:00–19:00 UTC Time: 10:00–11:00
addedBlack Souls/White Souls dropped by Abyss monsters will no longer be picked up directly. Instead, they will be settled with a star-based bonus after clearing (each additional star adds 10%). Monsters will no longer drop Souls after clearing 12 times.
addedAdded two new random room events: 1. Monsters and the boss appear together; 2. Monsters and the boss appear together, and the boss's invincibility is only removed after defeating the monsters.
changedIncreased the appearance rate of altar rooms above stage 20.
fixedFixed a bug where entering certain rooms showed the remaining monster count as 0.
fixedFixed a bug where paths in some rooms would be broken.

12.31 Server Maintenance Asia Server Time: 18:00–19:00 UTC Time: 10:00–11:00

Otherworld Abyss Experience Optimization

  • The weekly settlement rewards for the Otherworld Abyss are now determined by both the Keystone Level and the cleared stage (completed without timeout), based on whichever is lower.

  • After weekly settlement, the Keystone Level will be downgraded according to the current stage, and the cleared stage count will be reset to 0.

  • Black Souls/White Souls dropped by Abyss monsters will no longer be picked up directly. Instead, they will be settled with a star-based bonus after clearing (each additional star adds 10%). Monsters will no longer drop Souls after clearing 12 times.

  • Completing with timeout will not downgrade the Keystone; however, severe timeout completion (exceeding 15 minutes) will downgrade the Keystone by 1 level.

  • Added two new random room events1. Monsters and the boss appear together; 2. Monsters and the boss appear together, and the boss's invincibility is only removed after defeating the monsters.
  • Increased the appearance rate of altar rooms above stage 20.

Bug Fixes

  • Fixed a bug where entering certain rooms showed the remaining monster count as 0.

  • Fixed a bug where paths in some rooms would be broken.

  • Fixed a bug where monsters in rooms frequently dodged attacks.

Source

Steam News / 31 December 2025

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