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Steam News5 June 202618d ago

6.5 Server Maintenance

[Maintenance Notice] June 5 Server Maintenance & Balance Patch Notes Dear Players, We will undergo server maintenance on June 5 to implement various balance adjustments, experience optimizations, and bug fixes.

Full notes

Full Xanadu Land update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

14 fixes4 additions25 changes3 removals
  • Server
  • Gameplay
  • Balance
  • Maps
  • UI and audio
  • Fixes
changed[Maintenance Notice] June 5 Server Maintenance & Balance Patch Notes
changedWe will undergo server maintenance on June 5 to implement various balance adjustments, experience optimizations, and bug fixes. Please plan your gaming schedule accordingly.
changedAsia Server (UTC+8): June 5, 17:30 - 19:00
added💎 Experience OptimizationsSettings Menu: Added an option under Settings $\\rightarrow$ Gameplay to hide floating combat text for other players' specializations and effects.
changed💎 Experience OptimizationsTrending Section: Adjusted the sale duration, contents, and pricing of the Conqueror Pack.
added💎 Experience OptimizationsHelp Manual: Added Element Boss Stronghold markers to the Avalon Map.

[Maintenance Notice] June 5 Server Maintenance & Balance Patch Notes

Dear Players,

We will undergo server maintenance on June 5 to implement various balance adjustments, experience optimizations, and bug fixes. Please plan your gaming schedule accordingly.

【Maintenance Schedule】

  • Asia Server (UTC+8): June 5, 17:30 - 19:00

  • UTC Time: June 5, 09:30 - 11:00

💎 Experience Optimizations

  • Player Inspection: You can now tap a player's avatar in World Chat or Team Chat to inspect their profile.

  • Settings MenuAdded an option under Settings $\\rightarrow$ Gameplay to hide floating combat text for other players' specializations and effects.
  • Trending Section: Optimized the display layout for the Honor EXP Direct Purchase.

  • Trending Section: Optimized the pop-up logic and presentation for the Honor Level Packs.

  • Trending SectionAdjusted the sale duration, contents, and pricing of the Conqueror Pack.
  • Help ManualAdded Element Boss Stronghold markers to the Avalon Map.
  • MilestonesThe "Time Master" milestone requirement has been adjusted to Floor 10 (down from Floor 15). Rewards remain unchanged.
  • Deluxe Battle Pass: Now grants an extra +20 Potency Extractions (Elite Pass yields +20 extractions in total, while Deluxe Pass yields +40 in total).

  • Summoner TalentsRemoved the "Staff Power +50" node to keep all character talent power bonuses consistent at +150. Players who previously upgraded this talent node, please contact Landlord (地主) for materials compensation.
  • Lifesteal Keyword Standardization: The life recovery effects of Crest Shield Spec 3 (Enhanced), Falcon Bracers Spec 4 (Enhanced), Ancestral Cloak Spec 4 (Enhanced), and Invigorating Grenade Spec 1 are now formally defined as "Lifesteal". These effects can no longer trigger "When Receiving Healing" conditions.

  • LocalizationImproved and finalized Traditional Chinese, Japanese, and English translations across various UI interfaces.

⚖️ Balance Adjustments

  • Stars of Ullr: The main projectile can no longer pierce targets. The extra projectiles generated upon the main projectile's disappearance can now pierce targets once.

  • Beak of GarudaRefinement attribute adjusted to All Damage +5 (up from +4). Fixed a bug where the Prayer failed to take effect for the "Summoned unit damage +20% for every 25 tiles moved" attribute. Homed projectiles increased to 4 (up from 3).
  • Latta's ClothGranted [Magical Damage] +15% and [Attack Speed] +5% when healing overflows. Fixed a bug where the Prayer failed to take effect.
  • Moe's BlessingRefinement attribute adjusted to 35% HP and Energy Recovery (up from 20%).
  • Vine BowMain attribute changed to Magical Damage (formerly Physical Damage).
  • Nature StaffProjectile style adjusted to double homing projectiles (formerly single).
  • Plague StaffMain attribute changed to Pure Damage (formerly Magical Damage).
  • Swift Dual BladesAdjusted to fire two projectiles with the second one delayed (formerly 1 projectile). Base damage reduced by 18%.
  • Impact Dual BladesAttack Speed correction adjusted to +12% (up from 10%).
  • Impact Dual BladesAdded +1 Base Physical Damage across all types.
  • BroadswordFire rate adjusted to 12 (up from 9.8).
  • BroadswordSpec 1 & 3 trigger conditions adjusted to hitting enemies with the final 3 tiles of the attack range (formerly 2 tiles).
  • Plague Staff: Spec 2's "Reduce target's Defense by 10%" effect now properly applies to Bosses.

  • Agile StaffSpec 1 & 3 trigger conditions reduced to 10 Basic Attacks (down from 15).
  • War StaffSpec 2 & 3 trigger conditions reduced to 10 Basic Attacks (down from 15).
  • Cursed Bow: Spec 3's Attack/Defense reduction effect now properly applies to Bosses.

  • Nature Leather ArmorSpec 3 adjusted to Physical/Magical Damage +8% while summoned units are active (up from 6%).
  • Phantom ClothSpec 3 trigger condition adjusted to taking damage exceeding 10% of Max HP (down from 20%).
  • Ring of EnergySpec 2 adjusted to Physical/Magical Damage +7% upon using a Catalyst (up from 6%), lasting for 6 seconds (up from 3s).
  • Ring of EnduranceSpec 2 adjusted to grant a flat +8 Defense (formerly +10% Stamina), lasting for 6 seconds (up from 3s).
  • Ring of EnduranceSpec 3 adjusted to convert every 10 points of Stamina into a 1.5% [Defense Bonus] (up from 1%).
  • Necklace of Survival: Spec 2's Damage Reduction buff duration upon taking damage extended to 5 seconds (up from 3s).

  • Necklace of SurvivalSpec 3 trigger condition adjusted to taking damage exceeding 10% of Max HP (down from 18%).

🐛 Bug Fixes

  • Fixed a bug causing issues when switching Tranquil Cloth specializations.

  • Fixed a bug where buff icons would display erratically for Clean Cloth Spec 3.

  • Fixed notification red dot display bugs across the Quest Board, Season Board, Path of Awakening, and Sanctuary of Laws.

  • Fixed a bug where Prayer progression was abnormally carried over instead of resetting across seasons.

  • Fixed a collision bug in Elite Avalon where teleporting other players could cause them to get stuck in obstacles.

  • Fixed a UI floating text issue where switching equipment caused Aura Companions to repeatedly trigger pop-up text.

  • Fixed a bug preventing Emblems from being listed on the Trading Post under specific conditions.

  • Fixed a bug where the "Lord of Lions" avatar incorrectly displayed as a Sandworm.

  • Fixed a text description bug in the Daily Cyclical Challenge Quest where defeating "Zombie Shaun (Outpost Boss - T8)" on the Isle of the Moribund was mislabeled as T9.

  • Fixed a cosmetic bug where the Overlord Lion Priest's witchcraft did not properly alter its appearance.

  • Fixed an icon asset bug where Companion Marks for HP and HP Recovery shared the identical icon.

  • Fixed a bug where the Nian Beast would abnormally spawn.

Source

Steam News / 5 June 2026

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