Full notes
Full Wreckborn update
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What changed
- Gameplay
- Fixes
- Balance
- UI and audio
Wreckborn changes
Fixes & Improvements
Fixed ship fuel consumption when using the Follow status. Fuel usage now scales with ship speed instead of using a fixed value.
Following ships now consume ER-98 boost fuel, allowing them to reach their destination faster.
Fixed skill point gain for the Mining skill and added maximum level information for all skills.
Reduced damage from flying rocks around asteroids. Ships are no longer destroyed instantly on contact.
Ship Panel
Added the ability to transfer materials from the player inventory to the ship.
Added a new resource transfer mechanic for nearby ships with Follow or Idle status. (Ships with the Transport status are not displayed.)
Improved resource transfers to and from the main ship by adding Transfer All buttons.
Added a Rename Ship button.
Added a Change Return Location button.
Build System
Added a hint to buildings: “Press Tab to open the Production panel.”
When the Build panel is active, pressing Tab now opens the Production panel without requiring the Build panel to be closed.
Repair drones now repair multiple structures at once.
Fleet Panel
Added the ability to transfer resources from an asteroid to a ship when the ship has Idle status and is within the asteroid’s gravity field.
Added a Rename Ship option.
Player Interface
Added armor status information when aiming at a ship or structure.
Added resource name display when aiming at the ground.
Source
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