In this update2
Full notes
Full Wrack: Reclamation update
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What changed
- Gameplay
- Maps
- Fixes
- UI and audio
Wrack: Reclamation changes
Version 1.1 of Wrack: Reclamation is here! This nice, juicy update adds the Compendium - a way to see the game's artwork, in-game models, as well as the credits. All you've got to do is beat levels to unlock these items. The higher medal you earn, the more you unlock! (NOTE: The internal system that was saving your highest earned medal wasn't working properly, so unfortunately, you'll be starting over in this regard.)
But that's not all! Here's what's new in v1.1:
New/Changed
Added the compendium! You can now view artwork, in-game models, and the credits from the new "Compendium" menu. Items are unlocked by earning medals on the various levels.
New animated, texture-less halftones for intermission.
New map-specific intro lines for E1SECRET.
Increased gloogun grenade velocity by 25%. (Slight boost to the alt. fire grenades as well.)
Hyperblast rockets now have more thrust. This allows you to greater heights by hyperblast rocket jumping. (And get some secrets in E1SECRET.)
Fixes
Fixed best medals earned on a map not being saved properly. This allows the gallery unlocks to work properly (from now on).
Fixed some errant spike balls in Galactron's arena.
Fixed the SMG playing two sets of hyperblast sounds.
Fixed a missing texture on some bars on E1L2/3.
Blocking volume to prevent a softlock. (E1L1)
Modeling fix to Giggordo.
Fixed the railgun pickup mesh being off-center.
Thank you everyone! Hope you enjoy it.
Source
Changelog.gg summarizes and formats this update. How we read updates.
