Full notes
Full Wrack: Reclamation update
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What changed
- Maps
- Gameplay
- Fixes
- Events
Merrily, we roll along (oh wait, Christmas is over) with another big, juicy, post-release update! What's in it, you ask?! Let's get right to it!
QUICK PLAY
The main new feature of this update? Quick Play! You can now replay any map you've already beaten from the main menu. Plus, you can view your highest score, fastest time, best medal, and whether or not you've gotten the tyderium coins on that particular map - all using the tab key! Now you can go after those missing compendium entries with extreme precision.
PLAY MUSIC
Speaking of the compendium, it's also gotten a big update - the ability to play music! If you've found yourself enjoying the game's music, and wish you could give it a listen without fighting for your life... first of all, you're not alone! Second of all, you can now do so within the compendium. You can even toggle the music intensity, to listen to parts that only play when things are going down (high streak, boss almost dead, etc.).
MISCELLANEOUS
Of course, that's not all. Here are some of the other changes in v1.2:
Giggordo now appears on the title screen (if you've beaten the secret level with at least a gold medal).
Added green warmup blinking (like what's seen on the sentries and Geizer) to the snipe soldier, and certain boss attacks (Galactron, Gnash, Oculus).
Fixed some modeling issues with Giggordo.
Fixed music stopping after beating Giggordo.
Fixed secret areas blocking enemy sight. This made several enemies seemingly oblivious to you.
Proper loading of assets ahead of time for switches, and the soul projector on E1L1.
Now, we'll be shifting our focus towards challenge mode - finally giving you something to do with those collected tyderium coins. This will be the focus of the next major update!
Thank you, and really hope you enjoy this update! Be sure to let us know what you think.
Source
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