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Steam News19 January 20188y ago

Patch 0.92

New patch is out! Quite a few changes and two new cards! Added - New card: Storm. - New card: Forefathers' Eve. - New graphics to existing locations. Fixed: - Push back ability should work correctly now.

Full notes

Full Worshippers update

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What changed

1 fix0 additions0 changes0 removals
  • Workshop
fixedNew patch is out! Quite a few changes and two new cards! Added - New card: Storm. - New card: Forefathers' Eve. - New graphics to existing locations. Fixed: - Push back ability should work correctly now. - Fixed combat tooltips with a treser on a board. - Tier 5 missions disappear correctly after loading. - Fixed shaman's skill (it sometimes gave too many actions). - Forsaken giant work correctly with a blessed knife. - Few AI improvements. - Few GUI fixes. Balance: - Now map can't generate 2 spawn locations of the same type. - Few adjustments to Milda's card tree. - Few adjustments to Perun's card tree. - Sabre: ability has been changed to: Strength +1 (melee). Gain 1 action, when this unit kill an enemy. - Earthquake: cost increased to 6: - Earthquake: effect changed to: ”Choose 7 neighboring tiles, destroy all buildings on those tiles. For every your building, slow down cursed army by 1 turn”. - Domownik: can use a skill only once per 3 turns. - Domownik: rarity is now set to: epic. - Banner: cost increased to 6. - Workshop: cost increased to 6. - Animal husbandry: cost increased to 5. - Giant (level 1): stats changed from 5/1/16 to 5/1/15. - Giant (level 2): stats changed from 6/1/19 to 5/1/18. - Giant (level 3): stats changed from 7/1/22 to 6/1/20. - Zmij (all levels): armor -1. - Licho (level 2): health decreased by -1. - Licho (level 3): health decreased by -2. - Balance changes to few cursed armies. Bigest changes have been made to: - tier 4 healing cursed army, - tier 4 basilks cursed army, - tier 2 ancient cursed army, - tier 3 peasant cursed army, - tier 5 zmij cursed army. - Slightly increased life of all ancient gods.

Worshippers changes

fixedNew patch is out! Quite a few changes and two new cards! Added - New card: Storm. - New card: Forefathers' Eve. - New graphics to existing locations. Fixed: - Push back ability should work correctly now. - Fixed combat tooltips with a treser on a board. - Tier 5 missions disappear correctly after loading. - Fixed shaman's skill (it sometimes gave too many actions). - Forsaken giant work correctly with a blessed knife. - Few AI improvements. - Few GUI fixes. Balance: - Now map can't generate 2 spawn locations of the same type. - Few adjustments to Milda's card tree. - Few adjustments to Perun's card tree. - Sabre: ability has been changed to: Strength +1 (melee). Gain 1 action, when this unit kill an enemy. - Earthquake: cost increased to 6: - Earthquake: effect changed to: ”Choose 7 neighboring tiles, destroy all buildings on those tiles. For every your building, slow down cursed army by 1 turn”. - Domownik: can use a skill only once per 3 turns. - Domownik: rarity is now set to: epic. - Banner: cost increased to 6. - Workshop: cost increased to 6. - Animal husbandry: cost increased to 5. - Giant (level 1): stats changed from 5/1/16 to 5/1/15. - Giant (level 2): stats changed from 6/1/19 to 5/1/18. - Giant (level 3): stats changed from 7/1/22 to 6/1/20. - Zmij (all levels): armor -1. - Licho (level 2): health decreased by -1. - Licho (level 3): health decreased by -2. - Balance changes to few cursed armies. Bigest changes have been made to: - tier 4 healing cursed army, - tier 4 basilks cursed army, - tier 2 ancient cursed army, - tier 3 peasant cursed army, - tier 5 zmij cursed army. - Slightly increased life of all ancient gods.

New patch is out! Quite a few changes and two new cards!

Added - New card

Storm. - New card: Forefathers' Eve. - New graphics to existing locations.

Fixed

  • Push back ability should work correctly now.
  • Fixed combat tooltips with a treser on a board.

Tier 5 missions disappear correctly after loading. - Fixed shaman's skill (it sometimes gave too many actions). - Forsaken giant work correctly with a blessed knife. - Few AI improvements. - Few GUI fixes.

Balance

- Now map can't generate 2 spawn locations of the same type. - Few adjustments to Milda's card tree. - Few adjustments to Perun's card tree. - Sabre: ability has been changed to: Strength +1 (melee). Gain 1 action, when this unit kill an enemy. - Earthquake: cost increased to 6: - Earthquake: effect changed to: ”Choose 7 neighboring tiles, destroy all buildings on those tiles. For every your building, slow down cursed army by 1 turn”. - Domownik: can use a skill only once per 3 turns. - Domownik: rarity is now set to: epic. - Banner: cost increased to 6. - Workshop: cost increased to 6. - Animal husbandry: cost increased to 5. - Giant (level 1): stats changed from 5/1/16 to 5/1/15. - Giant (level 2): stats changed from 6/1/19 to 5/1/18. - Giant (level 3): stats changed from 7/1/22 to 6/1/20. - Zmij (all levels): armor -1. - Licho (level 2): health decreased by -1. - Licho (level 3): health decreased by -2. - Balance changes to few cursed armies.

Bigest changes have been made to

- tier 4 healing cursed army, - tier 4 basilks cursed army, - tier 2 ancient cursed army, - tier 3 peasant cursed army, - tier 5 zmij cursed army. - Slightly increased life of all ancient gods.

Source

Steam News / 19 January 2018

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