What changed
1 fix0 additions0 changes0 removals
fixedNew patch is out! This time a lot of balance changes. Added - Added few animated objects to a map. - Added new star menu graphics. Fixed: - Few GUI fixes. - Few AI improvements. - Fixed Chronicler's attack sound. - Call to arms should now work correctly. - Fixed a bug that may cause combat to freeze. Balance: - After you destroy a settlement a "ruined settlement" will be spawned at it place. - Now you can settle in a regions with ruined settlement. - Settlements are slightly more likely to offer a Settler card. - Undead master: ability changed to “Fallback: You can reuse all your ancient units”. - Undead master: new skill added: Gain 1 action for every your ancient on a battlefield. - Undead master (level 3): stats changed from 2/2/8 to 3/2/8, but no longer receives a heal after fallback. - Treser: ability changed to “Fallback: This turn your animals attack 1 extra time (melee)”. - Leszy: now heal for 1 less. - Licho: base cost increased to 12 food. - Boar (level 2): stats changed from 3/3/7 to 2/3/8. - Boar (level 2): ability added: Deploy +1 strength (until next hit). - Boar (level 3): stats changed from level 3 4/4/8 to 2/4/8. - Boar (level 3): ability added: Deploy +1 strength (until next hit). - Solowiej: (all levels) health +1, armor -1 , strength -1. - Solowiej: base cost increased to 3 food. - Pike: base cost reduced to 6. - Pike: no longer gives +1 strength. - Domownik: ability changed to “Deploy: +1 action”. - Wolchow (all levels): Health -1 - Crossbow: effect changed to: Perform single ranged attack (if possible) after one of your units use a skill. - Traveler: base cost increased to 2 faith, but now traveler have a constant cost. - Preparation: cost increases by 1 instead of 2. - Trade: cost increases by 1 instead of 2. - Pottery: cost increases by 1 instead of 2. - Pottery: base cost increased to 2. - Social classes: base cost decreased to 2. - Forestation: base cost decreased to 2.
Worshippers changes
fixedNew patch is out! This time a lot of balance changes. Added - Added few animated objects to a map. - Added new star menu graphics. Fixed: - Few GUI fixes. - Few AI improvements. - Fixed Chronicler's attack sound. - Call to arms should now work correctly. - Fixed a bug that may cause combat to freeze. Balance: - After you destroy a settlement a "ruined settlement" will be spawned at it place. - Now you can settle in a regions with ruined settlement. - Settlements are slightly more likely to offer a Settler card. - Undead master: ability changed to “Fallback: You can reuse all your ancient units”. - Undead master: new skill added: Gain 1 action for every your ancient on a battlefield. - Undead master (level 3): stats changed from 2/2/8 to 3/2/8, but no longer receives a heal after fallback. - Treser: ability changed to “Fallback: This turn your animals attack 1 extra time (melee)”. - Leszy: now heal for 1 less. - Licho: base cost increased to 12 food. - Boar (level 2): stats changed from 3/3/7 to 2/3/8. - Boar (level 2): ability added: Deploy +1 strength (until next hit). - Boar (level 3): stats changed from level 3 4/4/8 to 2/4/8. - Boar (level 3): ability added: Deploy +1 strength (until next hit). - Solowiej: (all levels) health +1, armor -1 , strength -1. - Solowiej: base cost increased to 3 food. - Pike: base cost reduced to 6. - Pike: no longer gives +1 strength. - Domownik: ability changed to “Deploy: +1 action”. - Wolchow (all levels): Health -1 - Crossbow: effect changed to: Perform single ranged attack (if possible) after one of your units use a skill. - Traveler: base cost increased to 2 faith, but now traveler have a constant cost. - Preparation: cost increases by 1 instead of 2. - Trade: cost increases by 1 instead of 2. - Pottery: cost increases by 1 instead of 2. - Pottery: base cost increased to 2. - Social classes: base cost decreased to 2. - Forestation: base cost decreased to 2.
New patch is out! This time a lot of balance changes. Added - Added few animated objects to a map. - Added new star menu graphics.
Fixed
- Few GUI fixes.
- Few AI improvements.
- Fixed Chronicler's attack sound.
- Call to arms should now work correctly.
- Fixed a bug that may cause combat to freeze.
Balance
- After you destroy a settlement a "ruined settlement" will be spawned at it place. - Now you can settle in a regions with ruined settlement. - Settlements are slightly more likely to offer a Settler card. - Undead master: ability changed to “Fallback: You can reuse all your ancient units”. - Undead master: new skill added: Gain 1 action for every your ancient on a battlefield. - Undead master (level 3): stats changed from 2/2/8 to 3/2/8, but no longer receives a heal after fallback. - Treser: ability changed to “Fallback: This turn your animals attack 1 extra time (melee)”. - Leszy: now heal for 1 less. - Licho: base cost increased to 12 food. - Boar (level 2): stats changed from 3/3/7 to 2/3/8. - Boar (level 2): ability added: Deploy +1 strength (until next hit). - Boar (level 3): stats changed from level 3 4/4/8 to 2/4/8. - Boar (level 3): ability added: Deploy +1 strength (until next hit). - Solowiej: (all levels) health +1, armor -1 , strength -1. - Solowiej: base cost increased to 3 food. - Pike: base cost reduced to 6. - Pike: no longer gives +1 strength. - Domownik: ability changed to “Deploy: +1 action”. - Wolchow (all levels): Health -1 - Crossbow: effect changed to: Perform single ranged attack (if possible) after one of your units use a skill. - Traveler: base cost increased to 2 faith, but now traveler have a constant cost. - Preparation: cost increases by 1 instead of 2. - Trade: cost increases by 1 instead of 2. - Pottery: cost increases by 1 instead of 2. - Pottery: base cost increased to 2. - Social classes: base cost decreased to 2. - Forestation: base cost decreased to 2.