HomeGamesUpdatesPricingMethodology
Steam News23 March 20188y ago

Patch 1.04 - Balance changes

New patch is out! This time quite a few balance changes. Change log: Added: - Upgraded locations graphics. Fixed: - Fixed a bug that allowed to copy items. - Fixed Axe thrower attack animation.

Full notes

Full Worshippers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Balance
changedNew patch is out! This time quite a few balance changes. Change log: Added: - Upgraded locations graphics. Fixed: - Fixed a bug that allowed to copy items. - Fixed Axe thrower attack animation. Balance: - Forestation: effect changed to "Choose 7 neighboring tiles, turn all plains into forests. Gain 1 action per every created forest". - Forestation: cost increses by 1. - Trading: effect changed to "Gain 1 action per 1 gold. Lose all your gold". - Monarchy: base cost decreased to 3. - Stewardship: base cost increased to 2. - Stewardship: cost increases by 1. - Goods: base cost increased to 2. - Goods: cost increses by 1. - Time rewind: cost increases by 1. - Forefathers' Eve: base cost decreased to 1. - Call to arms: base cost decreased to 1. - Coinage: base cost increased to 2. - Coinage: cost increases by 1. - Storm: now gives 1 action. - Storm: base cost decreased to 1. - Mushrooms: now gives 1 action. - Slightly increased time limit of more difficult scenarios (difficulty 4-6). - Slightly adjusted difficulty of some scenarios (difficulty 5).

New patch is out! This time quite a few balance changes.

Change log

Added: - Upgraded locations graphics.

Fixed

- Fixed a bug that allowed to copy items. - Fixed Axe thrower attack animation.

Balance

- Forestation: effect changed to "Choose 7 neighboring tiles, turn all plains into forests. Gain 1 action per every created forest". - Forestation: cost increses by 1. - Trading: effect changed to "Gain 1 action per 1 gold. Lose all your gold". - Monarchy: base cost decreased to 3. - Stewardship: base cost increased to 2. - Stewardship: cost increases by 1. - Goods: base cost increased to 2. - Goods: cost increses by 1. - Time rewind: cost increases by 1. - Forefathers' Eve: base cost decreased to 1. - Call to arms: base cost decreased to 1. - Coinage: base cost increased to 2. - Coinage: cost increases by 1. - Storm: now gives 1 action. - Storm: base cost decreased to 1. - Mushrooms: now gives 1 action. - Slightly increased time limit of more difficult scenarios (difficulty 4-6). - Slightly adjusted difficulty of some scenarios (difficulty 5).

Source

Steam News / 23 March 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.