In this update7
Full notes
Full Worm Slayer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- UI and audio
- Maps
- Gameplay
- Balance
- Fixes
Worm Slayer changes
Demo v1.1.2 change log:
Added controller support
Settings changes
Reformatted the settings menu with tabs
Added customizable controls in the settings menu and removed the controls menu
Removed the map size setting
Removed the blood setting
Music changes
Whenever you aren't in an important room/in combat the music becomes calmer
Added 2 new alternate floor 1 songs
Added 1 new alternate floor 2 song
Menu changes
Redid the main menu art
Redid the beginning cutscene art
The main menu now has a day and night cycle
All menus can now also be used with a keyboard or controller
Readability improvements
Whenever you enter a new room or clear out a room of worms, some info will popup at the top middle of the screen
The entrances to statue rooms now have a blue-green glow
A red border now appears around the edges of the screen when you're below 10 health
The wand now has a white line pointing to the next point in the shape
All of the mage's items except for the lute now have a new particle when used
Added an effect to the center of statues circles for when you break a statue and can still break more
Exploding segments now rise to the surface faster to prevent them exploding before you can see them
Added particles to tent breaking
Quality of life changes
The longsword's lunge attack is now bound to double clicking
The door of the first room now only locks until the first time you complete the tutorial as a class
The tutorial for drawing a shape with the wand now only goes away after you've finished drawing a shape
The prompt telling you how to roll now only appears under very specific conditions
The longsword now deflects projectiles at the end of a fully charged lunge
Bug fixes
Fixed sound effects not playing when there are a lot playing already (this still can happen, but it should now be extremely rare and unnoticeable)
Fixed the frame cap not working
Fixed a crash caused by fire particles during lag spikes
Fixed mana spawning in the first room during the tutorial
Fixed the roll animation continuing to play if you enter a hole while rolling
Additional things that are only available for beta testers
Added 1 new alternate floor 3 song
Fixed selecting challenge mode switching your class to mage
Source
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