Since the Steam Going Rogue festival was announced for May 2nd through May 9th it's been a scramble to fill in missing features and make a perfect demo for the event for all of you!
Full notes
Full Worm Slayer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions3 changes0 removals
Events
Gameplay
UI and audio
changedSince the Steam Going Rogue festival was announced for May 2nd through May 9th it's been a scramble to fill in missing features and make a perfect demo for the event for all of you! And to keep you out of the dark on development here's a look at what's been done, and what is left to do.
addedWhat's doneNew content has been added such as new items and secret rooms you can find
changedWhat's doneA journal that catalogs the items you find and notes you've found from past adventurers
addedWhat's still to comeAll of the GIFs and screenshots on the steam page will be redone to feature the new character art
changedWhat's still to comeTeaching the controls during gameplay because it sucks having to play through a tutorial just to get the main game.
addedWhat's still to comeOverhauling the end screen with new art and a display of the stats of your run,
Worm Slayer changes
changedSince the Steam Going Rogue festival was announced for May 2nd through May 9th it's been a scramble to fill in missing features and make a perfect demo for the event for all of you! And to keep you out of the dark on development here's a look at what's been done, and what is left to do.
addedNew content has been added such as new items and secret rooms you can find
changedA journal that catalogs the items you find and notes you've found from past adventurers
addedAll of the GIFs and screenshots on the steam page will be redone to feature the new character art
changedTeaching the controls during gameplay because it sucks having to play through a tutorial just to get the main game.
Since the Steam Going Rogue festival was announced for May 2nd through May 9th it's been a scramble to fill in missing features and make a perfect demo for the event for all of you! And to keep you out of the dark on development here's a look at what's been done, and what is left to do.
What's done
The art of the player character has been redone in color
New content has been added such as new items and secret rooms you can find
A journal that catalogs the items you find and notes you've found from past adventurers
And finally way too many quality of life changes to list here
What's still to come
All of the GIFs and screenshots on the steam page will be redone to feature the new character art
Teaching the controls during gameplay because it sucks having to play through a tutorial just to get the main game.
Overhauling the end screen with new art and a display of the stats of your run,