Full notes
Full WORLDS AT WAR (Monitors & VR) update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
[img] Smaller update, for old-timers the visibility at night is the big improvement, other changes mainly improve impression for first-timers and a crash-bug for xx60 cards.
IMake sure your post-process, resolution, sensitivity and mappings are where you want them to be.
-Improved visibility at night -Add mappable look-left/up/right/down for joystick hats -Lowered default PostProcessing 1 step for xx60 cards to not crash -Bouncy Vehicle-counters to better draw attention to drivable vehicles -Fixed so powerups can be aquired by boat -Always activate anti-aliasing in non-VR mode -Setup the locked levels to force people to play DEFEND first -Fix Oculus controller not default setup properly for use/interact/enter vehicles -Fixed bug with setting flight-assist on/off
Enjoy! /MuddyPIxel
Source
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