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Steam News1 November 20196y ago

Improved Night Visibility & First Impression Patch

Smaller update, for old-timers the visibility at night is the big improvement, other changes mainly improve impression for first-timers and a crash-bug for xx60 cards.

Full notes

Full WORLDS AT WAR (Monitors & VR) update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes0 removals
  • Performance
changed[img] Smaller update, for old-timers the visibility at night is the big improvement, other changes mainly improve impression for first-timers and a crash-bug for xx60 cards.
changedImproved visibility at night -Add mappable look-left/up/right/down for joystick hats -Lowered default PostProcessing 1 step for xx60 cards to not crash -Bouncy Vehicle-counters to better draw attention to drivable vehicles -Fixed so powerups can be aquired by boat -Always activate anti-aliasing in non-VR mode -Setup the locked levels to force people to play DEFEND first -Fix Oculus controller not default setup properly for use/interact/enter vehicles -Fixed bug with setting flight-assist on/off

[img] Smaller update, for old-timers the visibility at night is the big improvement, other changes mainly improve impression for first-timers and a crash-bug for xx60 cards.

IMake sure your post-process, resolution, sensitivity and mappings are where you want them to be.

-Improved visibility at night -Add mappable look-left/up/right/down for joystick hats -Lowered default PostProcessing 1 step for xx60 cards to not crash -Bouncy Vehicle-counters to better draw attention to drivable vehicles -Fixed so powerups can be aquired by boat -Always activate anti-aliasing in non-VR mode -Setup the locked levels to force people to play DEFEND first -Fix Oculus controller not default setup properly for use/interact/enter vehicles -Fixed bug with setting flight-assist on/off

Enjoy! /MuddyPIxel

Source

Steam News / 1 November 2019

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