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Steam News15 June 202621d ago

Version 0.1.2 Released – Smoother Roadside Terrain & Important Fixes

Hi everyone! We’ve just released WorldDrive version 0.1.2, bringing one major improvement and two important bugfixes based on your feedback.

Full notes

Full WorldDrive: Real Open-World Driving Simulator update

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What changed

1 fix0 additions2 changes1 removal
  • Maps
  • Fixes
  • Gameplay
changedSmoother terrain around roads and intersections Terrain is now smoothed around roads and intersections. This should make it easier to recover and return to the road after accidentally driving off it, especially in areas where the terrain was previously too rough or uneven near the road edges.
fixedTraffic no longer disappears after teleporting or long sessions We fixed an issue where AI traffic could disappear after teleporting or during very long driving sessions. Traffic should now remain active much more reliably.
removedPedal calibration is now saved correctly Some players had to recalibrate their pedals every time they started the game. This should no longer be needed — pedal calibration should now be properly remembered between game launches.
changedThank you for all the reports and feedback. We’re continuing to work on the next updates, including further improvements to AI traffic behaviour.

WorldDrive: Real Open-World Driving Simulator changes

changedSmoother terrain around roads and intersections Terrain is now smoothed around roads and intersections. This should make it easier to recover and return to the road after accidentally driving off it, especially in areas where the terrain was previously too rough or uneven near the road edges.
fixedTraffic no longer disappears after teleporting or long sessions We fixed an issue where AI traffic could disappear after teleporting or during very long driving sessions. Traffic should now remain active much more reliably.
removedPedal calibration is now saved correctly Some players had to recalibrate their pedals every time they started the game. This should no longer be needed — pedal calibration should now be properly remembered between game launches.
changedThank you for all the reports and feedback. We’re continuing to work on the next updates, including further improvements to AI traffic behaviour.

Hi everyone!

We’ve just released WorldDrive version 0.1.2, bringing one major improvement and two important bugfixes based on your feedback.

This update includes:

Smoother terrain around roads and intersections Terrain is now smoothed around roads and intersections. This should make it easier to recover and return to the road after accidentally driving off it, especially in areas where the terrain was previously too rough or uneven near the road edges.

Traffic no longer disappears after teleporting or long sessions We fixed an issue where AI traffic could disappear after teleporting or during very long driving sessions. Traffic should now remain active much more reliably.

Pedal calibration is now saved correctly Some players had to recalibrate their pedals every time they started the game. This should no longer be needed — pedal calibration should now be properly remembered between game launches.

Thank you for all the reports and feedback. We’re continuing to work on the next updates, including further improvements to AI traffic behaviour.

Source

Steam News / 15 June 2026

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