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Steam News9 August 202511mo ago

Update 1.1.0.16

Hello everyone, New update with more vehicles and fixes, and a bigger change is the locking of prefab panels for the early years behind research, as we have introduced alternatives for infrastructure and buildings.

In this update4

Full notes

Full Workers & Resources: Soviet Republic update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone,

What changed

11 fixes25 additions9 changes2 removals
  • Gameplay
  • Balance
  • UI and audio
  • Store
  • Fixes
  • Workshop
addedNew update with more vehicles and fixes, and a bigger change is the locking of prefab panels for the early years behind research, as we have introduced alternatives for infrastructure and buildings. We hope you enjoy it.
added1.1.0.13Added wooded electrified railway
added1.1.0.13Added brick sewage systems
added1.1.0.13added S4 Harvester,
added1.1.0.13added coal processing and loading
added1.1.0.13added an old clothing factory,

Workers & Resources: Soviet Republic changes

addedNew update with more vehicles and fixes, and a bigger change is the locking of prefab panels for the early years behind research, as we have introduced alternatives for infrastructure and buildings. We hope you enjoy it.
addedAdded wooded electrified railway
addedAdded brick sewage systems
addedadded S4 Harvester,
addedadded coal processing and loading

New update with more vehicles and fixes, and a bigger change is the locking of prefab panels for the early years behind research, as we have introduced alternatives for infrastructure and buildings. We hope you enjoy it.

1.1.0.13

  • Added wooded electrified railway

  • Concrete railway research is connected to prefab panels and after electrified railway research

  • Added brick sewage systems

  • Locked concrete panels, concrete railways, and sewage systems behind research

  • added S4 Harvester,

  • added coal processing and loading

  • added an old clothing factory,

  • added old train aggregate loading stations,

  • waste container stands require concrete instead of panels

  • added a simple open storage without crane (cheap to build, slightly less capacity, fewer connections, slow loading and unloading),

  • added a tiny heating plant,

  • added missing on-click building sounds,

  • Wismar Z can now transport liquid fertilizer,

  • buffed the Communar Combine to 12 km/h.

  • added a small brick factory,

  • added two new combine harvesters (Stalinets-1 and Stalinets-6),

  • added SKhTZ NATI bulldozer and tractor

  • added smaller coal and iron mines

  • added skins for Ya-4 trucks,

  • BBÖ 214 is now available for dollars, not rubles,

  • adjusted the price of the basic open storage,

  • added footpath connections for the coal processing plant

  • Fixed issues with pricing when starting a game in Early Start mode

  • Fixed issue preventing Early Start mode from launching on some workshop maps

  • Fixed issue where mirrored custom houses were not replaced in older Early Start variants

  • Fixed issue where upgrading brick roads with sidewalks to tram or trolleybus roads was instantaneous

  • Added decorative brick pavement

  • Fixed issue where asphalt and brick roads or footpaths were sometimes merged into a single piece

  • Added high-voltage connection to production lines

  • Fixed issue where synthetic fertilizer could not be selected in Early Start mode

  • rebalanced Concrete mixer Russo-Balt to have normal (31km/h) max speed

  • Gaggenau c40 bus now costs USD instead of RUB and has been rebalanced

  • KM tram capacity increased

1.1.0.14

  • Fixed upgrading wood rail track to wooden track with electric poles

  • New Ya-4 skins

1.1.0.15

  • Hotfix for locking prefab infrastructure behind research in non-Early Start games

  • Tweaked tank capacity and pollution levels of early heating plants

  • Cooling tower no longer locked behind Modern Industry research

1.1.0.16

  • Fixed an issue with non-functioning wooden rail tracks.

  • Tweaked the unlocking years for concrete railways and prefab panels.

  • In early start games, electrified railway bridges no longer require prefab panels to be built when prefab panels are not available.

  • Fixed an issue where hardening medical research had an effect only in Siberian environments.

  • Fixed a pathfinding problem for construction office vehicles when building panel tram tracks.

  • Added Mavag Tr5 bus,

  • Added Ikarus 60 bus and Ikarus 60T trolleybus,

  • Slightly increased the passenger capacity of Skd 3-8T trolleybuses,

  • Changed the default trolleybus horn

  • Added smaller Abkhaziya river cargo ship,

  • Tweaked reworked ZiS-155 textures

  • Added Skoda 706 RO bus

Source

Steam News / 9 August 2025

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