In this update1
Full notes
Full Workers & Resources: Soviet Republic update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Comrades,
What changed
- Gameplay
- Fixes
- UI and audio
- Store
- Balance
- Performance
Workers & Resources: Soviet Republic changes
Our party members have worked hard to bring you a bunch of new buildings and vehicles! We hope you enjoy them. Below, you can find the complete list of changes.
1.1.1.7
Fixed horses getting stuck in end stations
Fixed accidental clicks on loyalty requirements and other sliders
Fixed issue with the cancel/delete button on the loading screen
Corrected grocery store storage capacities
Increased required workers for early incinerator
Changed how the waste treatment plant works
It is now possible to replace horses with diesel trucks and steam trains with diesel trains using the auto-replace and replace tools
Fixed issue where roads could be deleted while vehicles were still moving on them using LCTRL
Fixed issue with upgrading bridges with wooden electrified rail tracks
Increased bounding box size for lookout café
Fixed missing underlay SFX for one-lane roads
Added small rail construction office
Added small water well
Added small water treatment plant
Added horse demolition office
Added old small prison
Added YaTB trolleybus
Reduced LK trolleybus capacity by 10 and max speed by 5
Added two decoratives colonnades
Revamped textures of Ikarus 256, Ikarus 260, and Ikarus 280
Fixed ZiS-151 wheels not spinning
Fixed RuBalt D24/40 vehicle family
Fixed V24 black texture skin missing colored rear lights
Revamped textures of LZ 695B and LZ 695N
Fixed RuBalt D24/40 firetruck using incorrect siren
Added Fi 626/666 trucks (part 2)
Added Beep MP (police and personal car)
Added another statue
Replaced disassembled BR80 track builder (short) with a smaller disassembled Weimar Dampfkran rail crane
Added miner statue
Reduced RuBalt C24 max speed from 70 to 55
Fixed RuBalt C24 ambulance and police using incorrect siren SFX
Added another statue
Added Ikarus 55, Ikarus 66, and Ikarus 620 (not DLC-exclusive)
Corrected waste container positions in several buildings (thanks to Wahazar)
Fixed crash related to YaG excavator
Rebalanced flat quality in base game brick houses to make choices less straightforward
Added BMW/EMW 321, Mercedes-Benz 170V, Zastava 750, Wartburg 311, Škoda Octavia
Added another early start gate
Added Fi 626/666 trucks (part 3)
Added Škoda 706R concrete dumper
Corrected several T111 stats
Corrected capacity of ZiS-5 concrete dumper
Added personal EMW 321
Added personal Ford T
Added new sounds for Karlik tractor
Tweaked Zawrat bus textures
Added two wooden residential buildings
Added small coaling station
Added horse-powered combine harvester
Reworked steam locomotive SFX
Adjusted Stalinets-1 combine balance (level 26 → 23)
Fixed vehicle families: RuBalt C24/40 (Early Start), V3S crane, J300 firetruck, T813 6x6
Added VL19 and VL22m electric locomotives
Added personal Mars 170D
Added personal F 500
Fixed T815 vehicle family
Added Ford T ambulance, police car, and prison bus
Added personal Citrus-4
Added personal RNT NN
Added Mars 170D ambulance
Added personal Ford A
Source
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