In this update1
Full notes
Full Workers & Resources: Soviet Republic update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone,
What changed
- Gameplay
- Fixes
- UI and audio
Workers & Resources: Soviet Republic changes
This update brings several new early-game vehicles to expand your options, alongside fixes and improvements to roads, water, and waste systems. Check out the full list of changes below:
1.1.0.12
Fixed brick road and footpath icons during construction
Demolition office will no longer accept train passenger platforms connected only via footpaths
Fixed an issue where bio waste was sometimes not loaded over fertilizer
Added logic to the custom house to prevent vehicles from getting stuck when the custom house have heavy traffic
Fixed water connections and water facility costs
Adjusted water well consumption based on worker productivity
Fixed missing cranes when building brick roads
EMU train is no longer classified as a tram
Added early brick sewage switches and pumping stations (brick sewage pipelines will come later)
Added early incinerator and gravel recycling plant
Added early tower crane
Added early forklift vehicle
Various sound corrections for early start vehicles
Thank you, and glory to efficient infrastructure!
Source
Changelog.gg summarizes and formats this update. How we read updates.
