HomeGamesUpdatesPricingMethodology
Steam News19 December 20256mo ago

0.4.0 | Admissions rework & performance improvements

Greetings, Headmasters, This update focuses on major UI improvements, a deep rework of admissions and academic progression, and large-scale optimizations across the entire game.

In this update3

Full notes

Full Wizdom Academy update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings, Headmasters,

What changed

2 fixes8 additions28 changes3 removals
  • UI and audio
  • Gameplay
  • Events
  • Performance
  • Maps
  • Security
changedThis update focuses on major UI improvements , a deep rework of admissions and academic progression , and large-scale optimizations across the entire game.
addedNew graduate panel Improved layout and clarity Updated year display Better visibility of academic progression
addedNew recruitment pool system Year 2 and Year 3 students can now appear in admissions Diploma traits now procedurally roll for: Students Professors (no diploma restrictions for professors) Diploma restrictions added to students to ensure coherent academic paths Student subjects are now aligned with their diplomas Students who pass Trials now gain diploma traits Subjects availability now depends on already acquired diplomas
changedRename system You can now rename: Students Professors Rooms Buildings
addedQuest completion visual New “Quest Done” visual feedback when a quest is completed Steam post image
changedNPC history NPCs now keep a history of their past events and actions

Wizdom Academy changes

changedThis update focuses on major UI improvements , a deep rework of admissions and academic progression , and large-scale optimizations across the entire game.
addedNew graduate panel Improved layout and clarity Updated year display Better visibility of academic progression
addedNew recruitment pool system Year 2 and Year 3 students can now appear in admissions Diploma traits now procedurally roll for: Students Professors (no diploma restrictions for professors) Diploma restrictions added to students to ensure coherent academic paths Student subjects are now aligned with their diplomas Students who pass Trials now gain diploma traits Subjects availability now depends on already acquired diplomas
changedRename system You can now rename: Students Professors Rooms Buildings
addedQuest completion visual New “Quest Done” visual feedback when a quest is completed Steam post image

This update focuses on major UI improvements, a deep rework of admissions and academic progression, and large-scale optimizations across the entire game.

To celebrate the end of the year, Wizdom Academy is currently 20% off on Steam during the Steam Winter Sale ❄️

If you’ve been waiting to enroll, now is the perfect time to join the Academy!

  • New graduate panel

    • Improved layout and clarity

    • Updated year display

    • Better visibility of academic progression

  • New recruitment pool system

    • Year 2 and Year 3 students can now appear in admissions

    • Diploma traits now procedurally roll for:

      • Students

      • Professors (no diploma restrictions for professors)

    • Diploma restrictions added to students to ensure coherent academic paths

    • Student subjects are now aligned with their diplomas

    • Students who pass Trials now gain diploma traits

    • Subjects availability now depends on already acquired diplomas

  • Rename system

    • You can now rename:

      • Students

      • Professors

      • Rooms

      • Buildings

  • Quest completion visual

    • New “Quest Done” visual feedback when a quest is completed Steam post image

  • NPC history

    • NPCs now keep a history of their past events and actions

  • Student discipline system

    • Students can only be expelled for serious misconduct

    • Added a 3-warning system before a student can be expelled

  • Christmas assets

    • Seasonal festive assets added 🎄

  • Floor change particle effect

    • Wizards now display a particle effect when changing floors

  • Replaced all in-game walls with optimized Opti walls

  • Tutorial and secondary quest pacing improved

  • Updated onboarding buttons

  • Improved Elara’s dialogue bubble UI : Better readability and visual consistency during dialogues

  • Optimized roof window rendering

  • Badlands map performance improvements

  • Crystal Rift map visual polish

  • Updated student visuals in the Selected Panel

  • Trait organization reworked:

    • Diploma traits are now displayed first

  • Subject priority can now be reordered in student management

  • Post-Trial behavior updated:

    • Students and professors now return using village timers

  • Management UI reworked and cleaned up

  • Door direction arrows are now hidden on tower floors not currently viewed by the camera

  • Students attending classes without a professor

  • Expedition Room issues

  • Elara UI overlapping the recruitment window and world map during dialogues

  • Corridor construction exploit near debris when spamming clicks

  • Incorrect assignment of high-priority tasks in building construction panels

  • Rank II and III subjects can no longer be selected unless the corresponding tier is unlocked

  • 7th academic cycle not displaying correctly

  • Hover feedback not updating when switching floors in construction mode

  • Selection not clearing when switching floors when the selected building is no longer visible

  • Professors incorrectly appearing as students

  • Duplicate NPC traits appearing on the same character

  • Duplicate student names being generated

  • “No students” alert now correctly opens the Admission menu when clicked

  • UI mouse cursor remaining red after exiting destruction mode (right-click)

  • Admission profile staying open after rejecting a student

  • Buildings outline now correctly matches roof visibility state

  • Students no longer gain experience

  • Fixed an issue where subject priority could not be moved correctly

  • Fixed an issue where the selected panel priority did not update properly during construction

🚀 Optimization & Performance

Major global optimization pass including:

  • New LOD system

  • Texture optimizations

  • Polygon count reduction

  • Shadow optimizations

  • Improved tree rendering and management

Thank you all for your continued support, feedback, and passion for Wizdom Academy, it truly helps shape the future of the school.

As the year comes to an end, the entire team wishes you happy holidays and a wonderful end of year!

Enjoy the festive season, take a well-deserved break, and don’t hesitate to share your thoughts with us as always.

And this is only the beginning…

2026 is shaping up to be a big year for Wizdom Academy, with major updates, new systems, and exciting surprises already brewing behind the scenes. 👀

See you soon in the Academy!

Drop a review on Steam and join our Discord to help us keep the magic alive!

Wizdom Academy SOCIALS : DISCORD | TWITTER | FACEBOOK | INSTAGRAM | TIKTOK – Kipwak Studio Team

Source

Steam News / 19 December 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.