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Steam News8 April 20242y ago

Dev Log 2

Hello everyone, Let's set aside the in-game interface for now. Let me introduce you to the new in-game interface. It looks much more cohesive and pleasant. Along with the refresh, extra features have been added.

Full notes

Full Wizard Realm update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone,

What changed

0 fixes5 additions0 changes0 removals
  • Server
  • Gameplay
addedLet's set aside the in-game interface for now. Let me introduce you to the new in-game interface. It looks much more cohesive and pleasant. Along with the refresh, extra features have been added. Now we can choose the music we want to play during the game. Here are all the renewed elements: a new skill panel for the game, an equipment-backpack panel, a panel displaying stats, a skill selection panel, and a refreshed in-game menu. Everything continues to progress according to plan in the multiplayer section. I'm working on enabling a player to reconnect when they drop out of the game, which adds a few layers of complexity to the whole process. The next focus will be on level synchronization, game completion, allowing one player to continue solo if another drops out, and refreshing the end-of-game reward panel. Until the next dev log, farewell.
addedNew game menu
addedNew skill selection panel
addedNew skill panel
addedNew equipment-backpack panel

Let's set aside the in-game interface for now. Let me introduce you to the new in-game interface. It looks much more cohesive and pleasant. Along with the refresh, extra features have been added. Now we can choose the music we want to play during the game. Here are all the renewed elements: a new skill panel for the game, an equipment-backpack panel, a panel displaying stats, a skill selection panel, and a refreshed in-game menu. Everything continues to progress according to plan in the multiplayer section. I'm working on enabling a player to reconnect when they drop out of the game, which adds a few layers of complexity to the whole process. The next focus will be on level synchronization, game completion, allowing one player to continue solo if another drops out, and refreshing the end-of-game reward panel. Until the next dev log, farewell.

New game menu

New skill selection panel

New skill panel

New equipment-backpack panel

Source

Steam News / 8 April 2024

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