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Steam News15 July 20241y ago

Dev Log 6

Hello everyone, Yes, I have ported all core functions of the game to multiplayer. During this process, we made several changes to game mechanics and UI, even multiple times.

Full notes

Full Wizard Realm update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone,

What changed

0 fixes3 additions4 changes0 removals
  • UI and audio
  • Maps
  • Balance
  • Gameplay
  • Compatibility
addedYes, I have ported all core functions of the game to multiplayer. During this process, we made several changes to game mechanics and UI, even multiple times. Now, let's talk about the new features:
addedThe Catastrophe events are now available on all maps. Instead of being a separate mode, they have become in-game events.
changedItems stay with you at the end of the game, and the item upgrading process has completely changed. There is now a chance for items to be destroyed during the upgrade.
changedAll panels in the main menu have been rearranged, and the camera rotation method has been changed. Previously, the camera only rotated around, but now it moves closer to the relevant object.
changedThe game will be played extensively to optimize the difficulty levels of all stages.
addedWe need a new Steam page. The images and videos need to be updated.

Yes, I have ported all core functions of the game to multiplayer. During this process, we made several changes to game mechanics and UI, even multiple times. Now, let's talk about the new features:

  1. The Catastrophe events are now available on all maps. Instead of being a separate mode, they have become in-game events.

  2. Items stay with you at the end of the game, and the item upgrading process has completely changed. There is now a chance for items to be destroyed during the upgrade.

  3. All panels in the main menu have been rearranged, and the camera rotation method has been changed. Previously, the camera only rotated around, but now it moves closer to the relevant object.

What’s next?

  1. The game will be played extensively to optimize the difficulty levels of all stages.

  2. We need a new Steam page. The images and videos need to be updated.

  3. I’m considering organizing a Closed Beta with a limited number of players.

Source

Steam News / 15 July 2024

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