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Steam News16 June 202619d ago

Mungus & Research & More - Update 0.2.12

This update has a lot of improvements, a revised introduction/tutorial quests including a new mini island, and a revised research system.

Full notes

Full Witherspring Wilds update

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What changed

0 fixes9 additions4 changes0 removals
  • Gameplay
  • Balance
addedThis update has a lot of improvements, a revised introduction/tutorial quests including a new mini island, and a revised research system. It also includes our first ranged enemy, the Mungus:
addedI definitely want to make more forward progress in the next update, but I'm pretty pleased with how all these changes turned out. Minor improvements might not seem like much, but they definitely add up!
addedChangelogAdded Mungus - a new ranged enemy you can tame
addedChangelogAdded tech trees to research desk and improved research
addedChangelogAdded new tutorial area and improved the intro quests. The tutorial area does spawn in old saves, but you'll need bridges to get there.
addedChangelogAdded icon to foods with optional ingredients (so you can tell an apple pie from a blueberry one)

Witherspring Wilds changes

addedThis update has a lot of improvements, a revised introduction/tutorial quests including a new mini island, and a revised research system. It also includes our first ranged enemy, the Mungus:
addedI definitely want to make more forward progress in the next update, but I'm pretty pleased with how all these changes turned out. Minor improvements might not seem like much, but they definitely add up!
addedAdded Mungus - a new ranged enemy you can tame
addedAdded tech trees to research desk and improved research
addedAdded new tutorial area and improved the intro quests. The tutorial area does spawn in old saves, but you'll need bridges to get there.

This update has a lot of improvements, a revised introduction/tutorial quests including a new mini island, and a revised research system. It also includes our first ranged enemy, the Mungus:

I definitely want to make more forward progress in the next update, but I'm pretty pleased with how all these changes turned out. Minor improvements might not seem like much, but they definitely add up!

Changelog

  • Added Mungus - a new ranged enemy you can tame

  • Added tech trees to research desk and improved research

  • Added new tutorial area and improved the intro quests. The tutorial area does spawn in old saves, but you'll need bridges to get there.

  • Added icon to foods with optional ingredients (so you can tell an apple pie from a blueberry one)

  • Sunrise/sunset now changes based on time of year - with summer 1 being the longest day, and winter 1 being the shortest

  • You can now nap for an hour in beds if it's before 10pm to restore 1 energy.

  • Apples and blueberries now provide energy as optional cooking ingredients (like pies).

  • Blueberries are now available summer and spring (but grow slower)

  • Can now transfer items between chests if they are close

  • Foods now say what flavor they are in the description.

  • Quest board now shows jobs you posted that NPCs have accepted (and you can cancel them there). It will also list what npcs are considering accepting the job (if it says nobody, then all npcs who could accept the job are busy with other jobs).

  • You now get bottles back when drinking potions

  • Some items now float on water - this is important because swampjaws kept leaving stuff stuck in water. Arrows now float too and can be collected

  • When you complete a quest, it auto-watches the next quest

  • Can access chests while crafting from further away - and can even access nearby chests when building

  • NPCs will now help you find other NPCs during the introductions quest

  • Updated stone pillar graphic (it was a stone wall pillar as a placeholder)

  • Ice cream now only lasts 1 day, but gives heat resistance - if only there were some way to have some in the summer!

  • Lots of bugfixes and minor improvements

Source

Steam News / 16 June 2026

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