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- Witchfire
Road to Revelations - Conversations, Narratives, Tools
Preyers! We’re back with yet another chapter of revealing what’s coming to Witchfire in Revelations - this week, we’re taking a closer look at the way you will begin interacting with people and creatures in the game, an…
Patch notes20 changesGameplayPerformance - Witchfire
Road to Revelations - Assistants, Plants, Strong Currents
Preyers! Last week we begun the dev diary cycle leading up to the release of the Revelations Update and we’re really excited to see how many of you gave it a read. We also wanted to thank you for all the discussions and…
Event15 changesUI/audioPerformance - Witchfire
Road to Revelations - Challenge, Corruption, Tongues
Preyers! This post marks the beginning of a very exciting and important period. A while ago, while replying in one of the threads, I mentioned that we don’t do shadowdrops and we won’t suddenly release update 0.9 - The…
Event18 changesGameplayUI/audio - Witchfire
The Bog Remains Undisturbed For Now
Preyers! It has been a while - and it’s great to finally type these words again. Before we begin, though, let me manage your expectations: Update 0.9 is very much in development, but we’re not ready to start sharing mor…
Event15 changesCompatibilityGameplay - Witchfire
Witchfire 0.8.6 has gone live
HOTFIX 0.8.6 (68388) (2026.01.20) A small but meaningful hotfix as a response to the reports. Fixed player falling through the world at various stages of Wailing Tower. Damage taken from reaching max Madness cannot kill…
Patch notes6 changesFixGameplay - Witchfire
Hotfix 0.8.5 is now live
HOTFIX 0.8.5 (68373) (2026.01.16) Since we’re now shifting our focus to 0.9 and new content, we’re releasing one more patch to make sure the current version is in good shape and as bug-free as possible. Fixed the bug th…
Event13 changesFixGameplay - Witchfire
World Corruption is dead, long live World Corruption
We thought the first incarnation of World Corruption had one issue. We were wrong. It had two. The first issue: we broke the fundamental rule of Witchfire, which is: play at your own pace. The longer you lingered in a r…
Event15 changesFixMaps - Witchfire
Witchfire 0.8.4 patch is now out
PATCH 0.8.4 (68353) (2026.01.14) Upon reading more feedback and having a bit of a rethink, we decided to release one more patch for The Reckoning before we return to work on the new update. Changes to Weapons and Spells…
Store36 changes3 numericFix - Witchfire
Witchfire Patch 0.8.3 has been deployed
PATCH 0.8.3 (68233) (2025.12.19) This is a quick one - it contains a few changes that were required after 0.8.2 was deployed yesterday. Bugfixes and improvements: Fixed Wailing Tower Prophecy prices. Torment effects dea…
Event8 changesFixBalance - Witchfire
Witchfire Update 0.8.2 is now live!
PATCH 0.8.2 (68206) (2025.12.18) Changes to weapons, spells and gear: Fatum: Increased the cumulative bonus chance to land (3x Element) after each (2x Element) roll. Decreased the chance to trigger elemental status effe…
Event104 changes17 numericFix - Witchfire
Witchfire Patch 0.8.1 has gone live
Preyers, before we get to the actual list of changes, here are some words from Adrian, out Creative Director: We've counted. You wrote one thousand comments about the World Corruption feature in the latest update corrup…
Event46 changes7 numericFix - Witchfire
Witchfire Reckoning Update is Out
The Reckoning Update has just landed - it’s yet another, and second-to-last Early-Access milestone on our road to release, and we’re excited to share another major building block of our vision for Witchfire. It’s also a…
Security23 changesBalanceUI/audio - Witchfire
The Reckoning Dev Diary: Release Date, Torments, Surges
My preyers, Adrian here with even more news about the content of our next big update, The Reckoning. Let’s talk about Torments, Surges, a couple of smaller things and a big one: the release date. New Look Let’s start wi…
Event15 changesFixGameplay - Witchfire
The Reckoning Dev Diary: World Corruption, Bestiary, Velmorne Witch Vault
Preyers, We promised more info on what’s coming to the game, and now we’re delivering. This week Adrian introduces a new vault, explains how the world will react to your deeds, and showcases two updates to Hermitorium –…
Security18 changesGameplayEvent - Witchfire
The Reckoning Dev Diary: Melee Weapons
Preyers, A storm is gathering over the Witch's land. The Reckoning is near. As we prepare the update for release, we’re launching a series of blog posts breaking down its biggest features, changes, and surprises. Think…
Store19 changesFixGameplay - Witchfire
The Coven of Abnoba
Did you know that dark fantasy is basically horror fantasy? And thus Halloween is a good opportunity to announce the writer for Witchfire, Nick Adderley. If we were into official press releases, this one would go like t…
Patch notes6 changesGameplayMaps






