Full notes
Full Witches Vs. Demons update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Witches Vs. Demons changes
H ey folks!
Update here, we made it!
It's been a journey as a solo developer, but it is not over! There will be a lot of quality improvements over the month of November, as well as looking out for any technical issues that may be present.
There will be a video update regarding the proper launch requirements for Witches Vs. Demons on the Oculus Quest 1/2.
I will detail it below in written format ahead of the video though:
A. Launch Oculus Link B. Launch Steam on Desktop C. Launch Steam VR from Oculus Link through your Desktop D. Allow SteamVR to load and open within Oculus Link, then click on Witches Vs. Demons play button within the SteamVR application
Once you are inside the title you can either press the Oculus Left Menu Button to open the Main Menu, you can navigate the menu options in a few ways, but the primary interaction will be done from using the Keyboard Keys while within VR, then Pressing Enter on the selected option.
This will be updated to a 3D widget space for VR before the final launch, but for accessibility purposes and to allow players to experience Witches Vs. Demons this was the chosen interaction method for VR currently.
I will keep a keen eye out for Feedback regarding Witches Vs. Demons, if any issues are experienced please feel free to directly reach out with the issue and potential reproduction steps if applicable.
There will be a lot of updates coming over the next few weeks, I will start utilizing the announcement section more often for updates throughout this period!
Happy Gaming, and Happy Halloween folks!
Source
Changelog.gg summarizes and formats this update. How we read updates.
