In this update3
Full notes
Full Witch Way update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Witch Way changes
Visuals:
A brand new visual presentation! Still mysterious and dark, but with a redesigned look!
Story Background:
You, a pure-hearted young boy, are the only one who can command the witch Valentina. You must make her defend your village, which is on the verge of being torn apart by demons.
Some villagers are chosen and called Night Watchmen. They are sent to cages next to buildings to enhance the buildings' defense.
When a true crisis strikes, the witch Valentina can, without hesitation, sacrifice the Night Watchmen's lives to summon powerful energy and resolve the immediate danger.
So, will you sacrifice? Or will you protect? The fate of the villagers rests entirely in your hands.
Steam post imageSteam post image
Combat:
Carefully select active skills, passive skills, and sacrifice effects, then combine them with the abilities of buildings and soldiers on the battlefield, as well as the hidden abilities gained from deploying villagers.
Create your own unique combat style!
We're thrilled to introduce so many significant changes in this version today.
We hope everyone who's interested will come and play the new demo, and don't forget to add it to your wishlist! See you next time!
Source
Changelog.gg summarizes and formats this update. How we read updates.
