In this update4
Full notes
Full Witch Hunters update
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What changed
- Maps
- UI and audio
- Gameplay
- Fixes
Witch Hunters changes
Added
Background behind examine and move buttons
Improved
Log and map buttons disabled.
Die roll tutorial: “result less than or equal” in bold.
Updated text on Examine button: Search or Characters.
Brighter rooms
Placement and size of hitboxes modified to avoid overlapping.
Increased time allowed for roll re-launch (+4 seconds).
Reduced space between choices.
Removal or relocation of clickable elements too low on the screen.
Fixed
Joystick navigation on character selection.
Text correction tutorial
Time summary now takes the right time.
Player no longer turns when reading letters in Albert's office.
Inventory and character sheet can no longer be opened at the same time.
You can no longer interact with the environment if the character sheet or inventory is open.
Missing
Credits
Fix soft lock after the end of the first dialog with your ally if you play with the joystick.
Text corrections and improvements.
Addition of interactions and dialogues specific to the selected player character.
Changed the default image of the move window when a location is unknown to replace the black square.
Increased time allocated to timed choices.
Bold and underlined text added for important information.
Description of paintings.
Highlighting of the object currently hovered over by the cursor.
Source
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