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Steam News19 March 20251y ago

🔥 Witch Hunters V0.1.2 🔥

Added Tutorial on health and mental health gauges. Damage management on certain choices. Addition of a early ending before entering the mansion. Credibility management for certain choices.

In this update4

Full notes

Full Witch Hunters update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition6 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
  • Fixes
changedAddedTutorial on health and mental health gauges.
changedAddedDamage management on certain choices.
addedAddedCredibility management for certain choices. Added notification when credibility changes. Trigger end of game if credibility decreases dramatically.
changedAddedManagement of all success and failure levels for dice rolls before entering the mansion. Textual variations with emphasis on critical rolls and variations in damage and experience values.
changedImprovedUpdated game time format on the game summary screen at the end of the game.
changedImprovedTexts updated to subtly indicate before a choice that an option may have a particular consequence.

Witch Hunters changes

changedTutorial on health and mental health gauges.
changedDamage management on certain choices.
addedCredibility management for certain choices. Added notification when credibility changes. Trigger end of game if credibility decreases dramatically.
changedManagement of all success and failure levels for dice rolls before entering the mansion. Textual variations with emphasis on critical rolls and variations in damage and experience values.
changedUpdated game time format on the game summary screen at the end of the game.

Added

  • Tutorial on health and mental health gauges.

  • Damage management on certain choices.

  • Addition of a early ending before entering the mansion.

  • Credibility management for certain choices. Added notification when credibility changes. Trigger end of game if credibility decreases dramatically.

  • Management of all success and failure levels for dice rolls before entering the mansion. Textual variations with emphasis on critical rolls and variations in damage and experience values.

Improved

  • Updated game time format on the game summary screen at the end of the game.

  • Texts updated to subtly indicate before a choice that an option may have a particular consequence.

  • Inventory appearance.

  • Tutorial: Updating texts for better understanding.

Fixed

  • Trigger sounds when taking damage.

  • Fixed audio when returning to main menu.

  • Fixed a bug that prevented you from restarting a game after returning to the main menu.

Missing

  • Credits

Source

Steam News / 19 March 2025

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