Full notes
Full Winter Resort Simulator 3 update
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What changed
- Gameplay
Hello everyone and welcome to DevLog #7 for the WRS3!
This week we're once again taking a look behind the scenes together: new features, exciting assets, and small experiments included.
Asset Spotlight
Here we give an insight into the work of the artist or coder who created the respective asset.
"A particular highlight this time was the implementation of the winch. It was incredibly cool to work with the finished model, breathe life into the vehicle, and enable it to hold its ground even on steep slopes!"
-- Barney
Development Highlight
In this section we present particularly successful or challenging features and models.
After many requests, we can finally show off some Pistenbully content! We're kicking things off with the Pistenbully 100 – a true classic.
Special Extra
Here we collect special content, experiments, and little surprises.
This time, our sleepy little village appears in a new light and brings a cozy atmosphere with it.
That's it for this DevLog!
Thank you for joining us on this journey. Feel free to leave us comments, share your thoughts on the official Discord channel or let us know what you'd like to see in the next logs.
Until next time at DevLog #8!
Source
Changelog.gg summarizes and formats this update. How we read updates.
