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Steam News16 April 20262mo ago

DevLog 6: X-treme Fun!

Hello everyone and welcome to DevLog #6 for WRS3! This week we’re taking you behind the scenes again: new features, exciting assets, and little experiments are waiting to be discovered.

Full notes

Full Winter Resort Simulator 3 update

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What changed

0 fixes2 additions0 changes0 removals
  • Gameplay
addedHello everyone and welcome to DevLog #6 for WRS3!This week we’re taking you behind the scenes again: new features, exciting assets, and little experiments are waiting to be discovered.
addedDevelopment Highlight"I am very happy to finally showcase a vehicle and furthermore that it is the BisonX. Modelling this snowcat was incredibly fun, especially because I could try out a couple new workflows that definitely paid off to convey a more authentic vibe." -- Willi

Hello everyone and welcome to DevLog #6 for WRS3!

This week we’re taking you behind the scenes again: new features, exciting assets, and little experiments are waiting to be discovered.

Asset Spotlight

Here we give you a glimpse into the work of the artist or coder who created the featured asset.

As a spotlight in this edition, a screenshot has slipped in directly from our internal Discord channel. You can also spot an early version of the slope wear system here!

Development Highlight

In this section we showcase particularly impressive or challenging features and models.

"I am very happy to finally showcase a vehicle and furthermore that it is the BisonX. Modelling this snowcat was incredibly fun, especially because I could try out a couple new workflows that definitely paid off to convey a more authentic vibe."-- Willi

Special Extra

Here we collect special content, experiments, and little surprises.

Today we have more experiments with weather and lighting systems for you, showcasing low-hanging clouds in the distance!

That’s it for this DevLog!

Thanks for reading and following our journey! Your feedback means a lot to us — feel free to leave a comment, share your thoughts in the official Discord channel, or tell us what you’d like to see in future logs.

See you next time for DevLog #7!

Source

Steam News / 16 April 2026

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